Uploaded August 2017 | Updated September 2026, 2 hours ago
Another chiptune! Gosh, I can imagine people hating those!
Well. This time it's another 2-in-1 video. It's a SEGA Master System remix of the LEGENDARY overworld theme from Nintendo's Super Mario Bros. by Koji Kondo. If there's any inaccuracies, pls don't kill me!
For the remixes, I took two midi files from KHinsider, one from the NES verison, the other one from the Allstars version respectively.
I finalized the remixes with LMMS and the FM and PSG soundfonts by DrunkenJesus and the ultimate 8 bit soundfont by Cinos Modnar.
Also, shoutout to Playgenerationtube, who made a Master System Makeover video about this game. His work inspited me to do this and I used some of it in the boxart and the background.
Video done with Blender, Gimp and Camtasia.
Master System (c) SEGA
Super Mario Bros. (c) Nintendo
I in no way clame those tramemarks and associated works as mine!
Download for the PSG version: drive.google.com/open?id=0B8ks_4C7QoEWclpGYVQ4V3ZEcEE
Download for the FM version: drive.google.com/open?id=0B8ks_4C7QoEWc1JnMkdNd2lKLUU
Automusic, 2017
Another chiptune! Gosh, I can imagine people hating those!
Well. This time it's another 2-in-1 video. It's a SEGA Master System remix of the LEGENDARY overworld theme from Nintendo's Super Mario Bros. by Koji Kondo. If there's any inaccuracies, pls don't kill me!
For the remixes, I took two midi files from KHinsider, one from the NES verison, the other one from the Allstars version respectively.
I finalized the remixes with LMMS and the FM and PSG soundfonts by DrunkenJesus and the ultimate 8 bit soundfont by Cinos Modnar.
Also, shoutout to Playgenerationtube, who made a Master System Makeover video about this game. His work inspited me to do this and I used some of it in the boxart and the background.
Video done with Blender, Gimp and Camtasia.
Master System (c) SEGA
Super Mario Bros. (c) Nintendo
I in no way clame those tramemarks and associated works as mine!
Download for the PSG version: drive.google.com/open?id=0B8ks_4C7QoEWclpGYVQ4V3ZEcEE
Download for the FM version: drive.google.com/open?id=0B8ks_4C7QoEWc1JnMkdNd2lKLUU
Automusic, 2017


![Sonic the Hedgehog (8 bit) - Labyrinth Zone - NES remix
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two triangle waves, one pulse-square wave and one white noise channel.
Automusic 2016 Sonic the Hedgehog (8 bit) - Labyrinth Zone - NES remix](https://i.ytimg.com/vi/xHPIlJhpMTg/mqdefault.jpg)

![Sonic the Hedgehog (8 bit) - Scrap Brain Zone - NES remix
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two triangle waves, one pulse-square wave and one white noise channel.
Automusic 2016 Sonic the Hedgehog (8 bit) - Scrap Brain Zone - NES remix](https://i.ytimg.com/vi/xSQMU4By1Y8/mqdefault.jpg)
![Hover! 950 Soundtrack - Sewer [High Quality]
This is the track Sewer from the old Microsoft game Hover! 950
The music was recorded with Audacity on Windows XP.
This video was made to preserve this Soundtrack.
Game and music (c) Microsoft - I do not own any rights on this! Hover! 950 Soundtrack - Sewer [High Quality]](https://i.ytimg.com/vi/xWjuMfWkIJU/mqdefault.jpg)

![Space Harrier 2 - Stage Theme - NES remix
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two pulse-square waves, one triangle wave and one white noise channel.
Automusic 2016 Space Harrier 2 - Stage Theme - NES remix](https://i.ytimg.com/vi/yFMIn2dug0s/mqdefault.jpg)


