Uploaded March 2016 | Updated September 2026, 2 hours ago
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two triangle waves, one pulse-square wave and one white noise channel.
Automusic 2016
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two triangle waves, one pulse-square wave and one white noise channel.
Automusic 2016
![Hover! 950 Soundtrack - Sewer [High Quality]
This is the track Sewer from the old Microsoft game Hover! 950
The music was recorded with Audacity on Windows XP.
This video was made to preserve this Soundtrack.
Game and music (c) Microsoft - I do not own any rights on this! Hover! 950 Soundtrack - Sewer [High Quality]](https://i.ytimg.com/vi/xWjuMfWkIJU/mqdefault.jpg)

![Space Harrier 2 - Stage Theme - NES remix
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two pulse-square waves, one triangle wave and one white noise channel.
Automusic 2016 Space Harrier 2 - Stage Theme - NES remix](https://i.ytimg.com/vi/yFMIn2dug0s/mqdefault.jpg)





![Sonic the Hedgehog (8 bit) - Special Stage - NES remix
[Individual descriptions coming later]
I tried to make those awesome music tracks sound a bit like they were on the NES. Well... I used GXSCC, but I exactly followed the rule of two triangle waves, one pulse-square wave and one white noise channel.
Automusic 2016 Sonic the Hedgehog (8 bit) - Special Stage - NES remix](https://i.ytimg.com/vi/zuDe0ev_Gwg/mqdefault.jpg)