Subpixel-corrected flatshaded cube in PCjr/Tandy 16-colour mode @Scalibq
Subpixel-corrected flatshaded cube in PCjr/Tandy 16-colour mode  @Scalibq
Uploaded January 2012 | Updated September 2026, 2 weeks ago
This is my polygon routine ported to the funky 320x200 16-colour mode found on IBM PCjr and Tandy clones.

As discussed in my blogposts:
scalibq.wordpress.com/2011/11/23/just-keeping-it-real-old-skool-style
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-5.1
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Subpixel-corrected flatshaded cube in PCjr/Tandy 16-colour mode

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