Uploaded October 2023 | Updated September 2026, 2 weeks ago
me when i ruin a series for people because i made one of the characters into a .exe (im boutta make her gay next)
ALSO THE THUMBNAIL HAS BEEN STUCK ON LOOP FOR AGES I DO NOT KNOW WHY IT HASN'T FIXED ITSELF YET, IT HAD TO AUTO-GENERATE AND ITS NOT WORKING LMAO
nah but fr this was more of a concept to see how it'd sound more or less, i won't 100% finish it because i don't feel like it, but y'know, its more of a concept that i figured i'd make, plus i'm the first person to make a .exe out of pomni lmao
gonna call her POM.PIF or just PIF, shes a .pif virus lolz
anyway subscribble or i will dribble yo ass into a basketball hoop
CREDITS TO: @HyperPaceXD once again for the pomni chromatic that i edited
glithware_403 on steam and twitter (idk if they're on youtube) for the pomni model that i edited in GIMP
and the glitch productions team for TADC
oh and the sonic.exe exeternal team for this version of YCRE lmao
#fnf #sonicexefnf #theamazingdigitalcircus #glitchproductions #tadc
Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "weeks" in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player's high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly and a "free play" mode which allows for free selection of any of the game's music tracks.
we do be silly sometimes
me when i ruin a series for people because i made one of the characters into a .exe (im boutta make her gay next)
ALSO THE THUMBNAIL HAS BEEN STUCK ON LOOP FOR AGES I DO NOT KNOW WHY IT HASN'T FIXED ITSELF YET, IT HAD TO AUTO-GENERATE AND ITS NOT WORKING LMAO
nah but fr this was more of a concept to see how it'd sound more or less, i won't 100% finish it because i don't feel like it, but y'know, its more of a concept that i figured i'd make, plus i'm the first person to make a .exe out of pomni lmao
gonna call her POM.PIF or just PIF, shes a .pif virus lolz
anyway subscribble or i will dribble yo ass into a basketball hoop
CREDITS TO: @HyperPaceXD once again for the pomni chromatic that i edited
glithware_403 on steam and twitter (idk if they're on youtube) for the pomni model that i edited in GIMP
and the glitch productions team for TADC
oh and the sonic.exe exeternal team for this version of YCRE lmao
#fnf #sonicexefnf #theamazingdigitalcircus #glitchproductions #tadc
Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "weeks" in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player's high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly and a "free play" mode which allows for free selection of any of the game's music tracks.
we do be silly sometimes








![A Annoying Little [GOOBER!!!] (a reroy cover)
MORE OCS FOR MY CHANNEL!?!!? HOORAY!!!!
credits to: @HyperPaceXD for the pomni chromatic :]
@ViviGotPaws for the reroy flp
Duz1771(Glithware) on steam for the pomni plush model
nah but fr i felt like making a version of pomni (from TADC) that was evil to be a sort of villain for my channel, so i made a version with crazee eyes and inverted colors
shes a very devious lil goober, but idk what to call her so well call her goober from now on until then, suggest names down in the comments!
also she isnt related to pomni in any way, shes just pomni if she was EVVILL and CRAAZYY!
but yeah shes the joker to vanillas batman in a way, goober is just a jokester who laughs at the jokes and pranks she does on vanilla and sayori lmao
what a evil GOOBER.
anyway subscribe and please like more of my original content and covers, i dont want my shipping stuff to blow up, it really discourages me :(
#fnf #ddlc #theamazingdigitalcircus #ddlcsayori #sonicexefnf
Friday Night Funkin is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as weeks in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the players pattern sometimes varying from the opponents or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The players high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly and a free play mode which allows for free selection of any of the games music tracks. A Annoying Little [GOOBER!!!] (a reroy cover)](https://i.ytimg.com/vi/nZPQYHrYU8U/mqdefault.jpg)

