Uploaded August 2026 | Updated September 2026, 3 weeks ago
From first note to finished track that belongs in a real game, and if you decide to, getting paid to compose.
Get the free roadmap: bestmusiccoach.com/roadmap?htrafficsource=yt&el=stuck-composers-use-contrast-to-make-your-music-feel-emotion
How do we compose emotionally compelling music or just even emotional music to begin with? Well, to understand emotion, we need to first understand human behavior. Basically, this is way oversimplified, but it works, is that humans will respond to contrast. For example, if every single day it was sunny outside, perfect weather, and it never rained, you would just take that for granted. However, if it rains 50 days in a row, on the first day it's sunny, you're like, oh my gosh, this is amazing, I'm going outside. That emotion that you had was from the contrast of the rainy days to the sunny days. So if we know that contrast is going to bring focus from humans, and that focus around the contrast is going to create an emotion, then that's how we're going to create emotion in music, is we need contrast. And we need contrast that's going to grab people's attention. And when we grab people's attention with that contrast, we're going to create emotion. And when we grab people's attention with that contrast, that attention, that's going to create that opportunity for those people who are listening to our music to actually feel emotion. And that's a quick tip out of Composed Legendary Video Game Music, the new book that's available for purchase now on Amazon.
From first note to finished track that belongs in a real game, and if you decide to, getting paid to compose.
Get the free roadmap: bestmusiccoach.com/roadmap?htrafficsource=yt&el=stuck-composers-use-contrast-to-make-your-music-feel-emotion
How do we compose emotionally compelling music or just even emotional music to begin with? Well, to understand emotion, we need to first understand human behavior. Basically, this is way oversimplified, but it works, is that humans will respond to contrast. For example, if every single day it was sunny outside, perfect weather, and it never rained, you would just take that for granted. However, if it rains 50 days in a row, on the first day it's sunny, you're like, oh my gosh, this is amazing, I'm going outside. That emotion that you had was from the contrast of the rainy days to the sunny days. So if we know that contrast is going to bring focus from humans, and that focus around the contrast is going to create an emotion, then that's how we're going to create emotion in music, is we need contrast. And we need contrast that's going to grab people's attention. And when we grab people's attention with that contrast, we're going to create emotion. And when we grab people's attention with that contrast, that attention, that's going to create that opportunity for those people who are listening to our music to actually feel emotion. And that's a quick tip out of Composed Legendary Video Game Music, the new book that's available for purchase now on Amazon.









