Strat-edgy Designs | Episode 002: Exploitable Systems and Emergent Design @StratEdgyProductions
Strat-edgy Designs | Episode 002: Exploitable Systems and Emergent Design  @StratEdgyProductions
Uploaded February 2019 | Updated September 2026, 3 weeks ago
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Strat-edgy Designs | Episode 002: Exploitable Systems and Emergent Design

Games used:
Hitman
Metal Gear Solid 5
Red Faction Guerrilla
Dragon Age Origins

Strat-edgy designs is a web series that focuses on how to design a game as well as game design philosophies and game design tips for the aspiring game designer or just enthusiasts embarking on the journey of game development. We do this through player driven stories.

In this episode/video essay of Strat-edgy Designs, we talk about exploitable systems and why allowing your player to exploit systems in your game can lead to satisfying gameplay and I do that through the use of puppets. I also talk about game design stories and how this can be used to create emergent gameplay for your PC game development project.

Strat-edgy Designs is a web show that focuses on game design and techniques a designer can use to make his/her games better.

If you like this channel, be sure to subscribe and his me up on discord
#stratedgydesigns #hitman #kojimadidnothingwrong
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Strat-edgy Designs | Episode 002: Exploitable Systems and Emergent Design

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