Steel Beam Deformation Simulation with Fracture Modifier and Automerge @KaiKostack
Steel Beam Deformation Simulation with Fracture Modifier and Automerge  @KaiKostack
Uploaded June 2017 | Updated September 2026, 17 hours ago
Simulated with Blender Fracture Modifier, the new Automerge feature can be used to fuse neighboring geometry of rigid bodies together in a smart way. I have developed the algorithm for a new short movie in production where a lot of metal destruction takes place. I worked out a proof of concept Python script and Martin (Scorpion81) improved the system by adding the Keep Distortion feature and implemented it in the Fracture Modifier within a week. This was again a great team achievement and marks a milestone in the FM history. Needless to say that I'm very pleased with the results. The movie will be released later this year.

News on Fracture Modifier: blenderartists.org/forum/showthread.php?343637-Custom-Build-Blender-Fracture-Modifier
Download: graphicall.org/1148
kostackstudio.de
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Steel Beam Deformation Simulation with Fracture Modifier and Automerge

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