Uploaded February 2020 | Updated September 2026, 9 minutes ago
- APS Discord: discord.gg/ErZcKaQ
In this video I created a recording of me flying a VTOL while connected to a VR avatar. I was testing the new vehicles (and platforms) features in AnimationPrepStudio V2.3.9. Which now allows users to create combined character + vehicle recordings together at the same time and export to Blender - or from Blender to Unity..
Fly safe!!
- APS Discord: discord.gg/ErZcKaQ
In this video I created a recording of me flying a VTOL while connected to a VR avatar. I was testing the new vehicles (and platforms) features in AnimationPrepStudio V2.3.9. Which now allows users to create combined character + vehicle recordings together at the same time and export to Blender - or from Blender to Unity..
Fly safe!!
![Live motion capture in Unity 2021 HDRP + GPU raytracing and multiple mirrors
I wanted to share the latest update (in v3.4.9) that shows live motion capture from Luxor being streamed directly into a Unity 2021 HDRP scene with real-time raytracing (using a 2080TI RTX GPU) and with very low latency! My screen capture software is kinda laggy so doesnt do justice to the real-time raytracing; but looks absolutely brilliant at full framerates! guess I should invest in a HDMI capture card.
Please subscribe for more future videos!!
Mocap Fusion [VR] LUXOR (software I am developing)
https://www.mocapfusion.com/
Join the Discord:
https://discord.com/invite/ErZcKaQ
If youd like to help support more of these short films:
Patreon:
https://www.patreon.com/prepstudio
PayPal:
http://www.paypal.me/prepstudio
License:
The audio files are licensed and approved by Dl-Sounds.com
I have obtained a license from the proper rights holder to use this material.
Credits:
3D Rin Anime Style Avatar Original by A2games3D
www.turbosquid.com/3d-models/3d-vrchat-animations-original-1565076 Live motion capture in Unity 2021 HDRP + GPU raytracing and multiple mirrors](https://i.ytimg.com/vi/QxGP0PaVqM4/mqdefault.jpg)
![VR Doll House - avatar physics example
This is a example of using Mo-Fu and a custom apartment map I imported in the game to create a interactive VR doll house with physics enabled avatars, I recorded some motion capture for each avatar so you can see the avatars are fully animated. I also enabled Avatar Physics so the avatars can be picked and located anywhere the scene by the user.
This is one example of the many features available in Mo-Fu !
See the full tutorial here: https://youtu.be/ZOjv8gEZSeU
Other example: https://youtu.be/-IVkx1sBJEQ
Software used:
Mo-Fu (Mocap Fusion [VR]) available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ VR Doll House - avatar physics example](https://i.ytimg.com/vi/RHK9yjaQEUA/mqdefault.jpg)


![Equestrian motion capture!
A short mocap created using the Rigify horse prop and grenade prop available in APS.
Equestrian motion capture!
Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com Equestrian motion capture!](https://i.ytimg.com/vi/T1yfHexlyXE/mqdefault.jpg)
![Multiplayer Motion Capture with Avatars
New Multiplayer update! Create motion capture with other players, instantly export multi-avatar motion capture to Blender. Includes chat worlds and motion capture worlds. Create motion capture with other players, then export multi-avatar scenes and motion capture directly to Blender for final rendering.
Multiplayer Features:
- Browse and host chat worlds, online motion capture worlds, avatar worlds.
- VOIP and avatar lipsync blendshapes supported.
- Full body tracking supported.
- Finger tracking (Quest 2, mocap gloves, index controllers) supported.
- New FPV mode for non-vr players, mouse/keyboard control supported.
- Custom avatars, worlds, props and shaders supported.
Software used:
- Mocap Fusion [VR] Luxor v5.5.1 (multiplayer update)
- Blender 2.9
Mocap Fusion [VR] Luxor is available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
The Multiplayer feature is still in beta!!!!!!!
www.mocapfusion.com/multiplayer
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ Multiplayer Motion Capture with Avatars](https://i.ytimg.com/vi/TpXUSxOOIPE/mqdefault.jpg)




