Uploaded May 2026 | Updated September 2026, 42 minutes ago
This is the final render from the two-part tutorial series:
Rendered in Blender Cycles
Tutorial: youtu.be/1xWoIIgNpkM
This is the final render from the two-part tutorial series:
Rendered in Blender Cycles
Tutorial: youtu.be/1xWoIIgNpkM

![SteamVR Motion Capture - Augmented Reality in Blender
A app I just developed for anyone to create augmented reality videos with custom avatars and exported to Blender for instant rendering.
Requires only an IPhone and SteamVR tracking.
VR Hardware:
- Vive pro HMD.
- Two Index controllers.
- Four Vive trackers (full body tracking + one AR Camera tracker).
Software used:
- Mocap Fusion [VR] (MCF v5.2.5)
- Sidekick AR App
- Blender EEVEE (v2.92)
Mocap Fusion [VR] is available on Steam Playtest: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
The Sidekick [AR] app is available on Apple TestFlight: https://testflight.apple.com/join/JPqXvlOQ
Social:
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
www.MocapFusion.com
Thanks for watching ^v^ SteamVR Motion Capture - Augmented Reality in Blender](https://i.ytimg.com/vi/Vo5pp_MqeXI/mqdefault.jpg)

![VTOL Sim and SteamVR Mocap for Blender
The APS_SDK_Helicopter example project can be downloaded from here:
https://www.mediafire.com/file/le193dy2ancc14x/MocapHelicopters.unitypackage
This tutorial shows a new SandboxEmpty component.
The SandboxEmpty component found in the APS_SDK can be attached to gameobjects when building custom props. This adds additional motion capture to the prop export data when exported from Luxor and allows recording moving parts on the prop (eg. sliding doors, ammo clips, landing gear, rotating wheels and suspension) and exporting the added mocap data to Blender as animated empties which are aligned with the original mocap prop so the animated empties can then be used to animated a more detail model for final rendering and is shown in the tutorial :)
The EEVEE animation and mocap were created before I this tutorial so I didnt have a chance to show the flight simulator controls or recording full body mocap. Hoping to make more tutorials soon!
New updates in Luxor v5.7.4:
- New APS_SDK Sandbox component: **SandboxEmpty.cs**
- New APS_SDK Sandbox component: **SandboxAnimatorSetBool.cs**
- New APS_SDK Sandbox component: **SandboxRecordable.cs**
- New APS_SDK Sandbox component: **SandboxRecordableButton.cs**
- Added new Blackhawk vehicle prop (with sandbox examples)
- Improved VTOL simulation, full physics based, added ground effect, high precision wheel colliders,
Hope you liked the tutorials !
Download Mocap Fusion [VR] Luxor on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Software used:
- Mocap Fusion [VR] Luxor v5.7.4
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
BlackHawk model - https://www.blendswap.com/blend/4383 - License: CC-0
Intro.wav by Lost_Dream on freesound.org - Attribution 4.0 License.
https://freesound.org/people/Lost_Dream/sounds/456384/ VTOL Sim and SteamVR Mocap for Blender](https://i.ytimg.com/vi/W8IpclVFtl4/mqdefault.jpg)




![Motion Capture Speed Boats
I watched tomorrow never dies, quantum of solace, and some of the other classic Bond movies. Seeing all the expensive Yachts and exciting chase scenes inspired me to add a new Yacht Simulator feature to my game so artists can record motion capture of dramatic action chase scenes on power boats and export the scene to Blender for rendering. And even record aircraft and weapons for extra drama !!
This is a yacht simulator/trainer game I just developed entirely for fun but I tried to create the simulation to look as real as I could in only a few days - the game is still in development and I hope to add even more models and new ocean worlds soon. I added this as a feature to the VR game I developed on Steam. Youre welcome to download the Playtest or demo and take the new cruiser out for a spin!
Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Questions? Feedback? Find me on these Social networks:
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching and Happy sailing ^v^ Motion Capture Speed Boats](https://i.ytimg.com/vi/XyIvnOBz9OY/mqdefault.jpg)

![Mil Sim motion capture VR Gameplay
This is gameplay of a game I am developing on Steam.
Download Mocap Fusion [VR] Luxor on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Software used:
- Mocap Fusion [VR] Luxor v5.7.4
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
BlackHawk model - https://www.blendswap.com/blend/4383 - License: CC-0 Mil Sim motion capture VR Gameplay](https://i.ytimg.com/vi/ZF-X2Iwr-ZU/mqdefault.jpg)