Uploaded August 2026 | Updated September 2026, 2 hours ago
As Bug activity spreads across X-11, the Federation has made reclaiming the quarantined zones a top priority. With Update 12, the battlefield has nearly doubled in size, opening up new areas to explore, defend, and fight back against the Arachnid threat.
The Galactic Front also returns, bringing new Perks and the iconic Morita Mk 3 back into the fight. With new missions, build locations, bug fixes, optimizations, and quality-of-life improvements, there’s never been a better time to join the fight.
Gear up, Troopers, and get ready to take back X-11!
OUT NOW on PlayStation 5, Xbox Series X|S, and PC!
🎮 bit.ly/STExtermination
#STE #StarshipTroopers
----
WOULD YOU LIKE TO KNOW MORE?
Stay up to date: https://x.com/TroopersExt
Join our Discord! discord.com/invite/starshiptroopersgame
instagram.com/starshiptroopersext
facebook.com/StarshipTroopersExtermination
As Bug activity spreads across X-11, the Federation has made reclaiming the quarantined zones a top priority. With Update 12, the battlefield has nearly doubled in size, opening up new areas to explore, defend, and fight back against the Arachnid threat.
The Galactic Front also returns, bringing new Perks and the iconic Morita Mk 3 back into the fight. With new missions, build locations, bug fixes, optimizations, and quality-of-life improvements, there’s never been a better time to join the fight.
Gear up, Troopers, and get ready to take back X-11!
OUT NOW on PlayStation 5, Xbox Series X|S, and PC!
🎮 bit.ly/STExtermination
#STE #StarshipTroopers
----
WOULD YOU LIKE TO KNOW MORE?
Stay up to date: https://x.com/TroopersExt
Join our Discord! discord.com/invite/starshiptroopersgame
instagram.com/starshiptroopersext
facebook.com/StarshipTroopersExtermination





![Starship Troopers: Extermination October Live Q&A (Ft. [O] PMO, [O] Chaz and [O] Astraea)
With the launch of 1.0 and our entry into Console a lot of troopers have questions and were here to answer it with Fednet Live Episode #5. Featuring Project Lead PMO, Lead Game Designer Chaz and Community Manager Astraea
Steam: https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/
Epic: https://store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: https://discord.gg/starshiptroopersgame
X/Twitter: https://twitter.com/TroopersExt
Facebook: https://www.facebook.com/StarshipTroopersExtermination/
Instagram: https://www.instagram.com/starshiptroopersext/
Timestamps: (Thank you EnglishLynx!)
6:10 - Stream Start
6:25 - Introductions
7:40 - Highlight: Galactic Front and Company Operations explained
9:40 - Highlight: Tanker appearance rate explained
11:50 - Highlight: How to win Galactic Front rewards
13:10 - Q1: Anything to share on Bug spawning issues?
15:40 - Q2: Can you expand on future patches and optimization?
18:20 - Highlight: Sacrificing features for performance and optimization
19:20 - Q3: Will features being sacrificed affect addition of QOL features?
20:40 - Q4: Are there any console specific QOL things planned? (Controller Sensitivity)
21:30 - Q5: Does cutting features mean that future patches are optimization only?
22:00 - Q6: Are there any plans to further develop the story of the Solo Experience?
23:05 - Q7: Is there a Company Search feature in the game?
23:15 - Q8: Are you looking to expand the Company System itself in the future? (Company Stats, Invites, ect)
24:30 - Highlight: Chaz talks more about the future of Companies
28:05 - Q9: Are you looking to add more Company Operation customisation for Players?
30:00 - Q10: Are you planning to lock any rewards behind the Company features?
30:45 - Highlight: How ST:E wants to deliver content in the future
31:40 - Q11: Are you planning on adding a Company tag or logo feature?
32:55 - Q12: Any plans for a Digital OST release for the in game soundtrack?
33:20 - Q13: Are you aware of pathing issues in the Solo Experience?
34:15 - Highlight: Weapon Mastery being added to the Solo Experience
34:55 - Q14: Any fixes planned for Xbox crashes?
35:45 - Q15: Are there any Free Cosmetics planned for the future?
36:55 - Q16: Why cant the movie songs be used in the game?
37:25 - Q17: Will we see the Underbarrel Morita?
37:55 - Q18: Is there any ETA on when the next patch will come out?
39:55 - Q19: Are there any returning Mutators soon, or the ability to add them yourself?
41:20 - Highlight: thoughts on Player Hosted Servers
42:55 - Q20: Will the Flamethrower get more mod attachments in future?
43:45 - Highlight: Thoughts on weapon balancing
45:20 - Highlight: Adressing Flamethrower range concerns
46:15 - Highlight: Discussion about Class Identity
47:20 - Q21: Any news on Class updates?
48:20 - Q22: What is the new Archnigeon resource?
50:15 - Q23: Are there any new base buildings on the way?
50:35 - Q24: Are there any changes to re-enlistment rewards coming in the future?
51:15 - Q25: Are there any plans for daily/weekly challenges to be added?
54:00 - Q26: Can we tag dead troopers at extraction for bonus XP?
54:30 - Q27: Are you planning to sell the Warrior Pack skins at a later date?
55:00 - Q28: Any plans to add a higher player cap to fill out the 5th in game squad?
55:10 - Q29: Will the game get a Platinum Trophy in future?
56:00 - Q30: Any plans to add extra mechanics around the extraction dropship, such as health or reduced time?
56:25 - Highlight: News about Hero of the Federation
57:25 - Q31: Any news of the Power Armor and Marauders?
58:00 - Q32: Will we ever get a system to save XP from a match if you crash?
58:50 - Q33: Will we see changes to how the Engineers Ability works inside the base build area?
59:30 - Q34: Are there any plans to do knife/melee improvements?
59:50 - Q35: When will we see more iconic movie Bugs like the Hopper?
1:00:35 - Q36: Will you be looking to add a radial communication menu for console players?
1:01:20 - Q37: Will we ever get visorless helmets?
1:01:45 - Q38: Will the Visor cosmetics ever look more accurate to how their icons look?
1:02:20 - Q39: Could the Pilum Rocket Launcher ever become a class loudout weapon?
1:03:30 - Q40: Will maps get more refinery locations than we have now?
1:04:10 - Q41: Will we ever see Satt Array as a playable area on Valaka?
1:04:30 - Q42: Will Fleet ever stop landing dropships on the other side of the lava river on Agni?
1:04:50 - Q43: Are you looking to add more game modes down the line?
1:05:40 - Q44: Any plans for call-ins or artillery bombardments?
1:07:10 - Q45: Will the Hide HUD button ever come back into the game?
1:08:00 - Q46: Will we ever see 8 man Hives?
1:08:55 - Highlight: Teases and sneak peaks in the ST:E Discord.
1:09:25 - Stream Ends Starship Troopers: Extermination October Live Q&A (Ft. [O] PMO, [O] Chaz and [O] Astraea)](https://i.ytimg.com/vi/MbM1dVKAuTc/mqdefault.jpg)

![Starship Troopers: Extermination June/July Live Q&A (Ft. [O] PMO, [O] Astraea and [O] Chaz)
Update 0.8.0 is out, and were back with a new Live Q&A for Starship Troopers: Extermination! This time, we have Project Lead [O] PMO, Community Manager [O] Astraea, and special guest Lead Game Designer [O] Chaz.
Steam: https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/
Epic: https://store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: https://discord.gg/starshiptroopersgame
X/Twitter: https://twitter.com/TroopersExt
Facebook: https://www.facebook.com/StarshipTroopersExtermination/
Instagram: https://www.instagram.com/starshiptroopersext/
Timestamps: (Thank you Trooper EnglishLynx!)
14:00 Stream start
16:00 Q1: Dismemberment
16:35 Highlight: Process of Carnage integration.
17:35 Highlight: Carnage and Dismemberment interaction.
18:25 Q2: Custom Controller Assignments
20:15 Highlight: Crossplay for 1.0 launch.
21:00 Q3: Horror Based Design
23:20 Q4: New weapons and new roadmap
25:40 Q5: 0.9 release?
26:40 Highlight: Thoughts surrounding Galactic War and the Company system.
27:50 Highlight: Incoming controller hotfixes.
31:30 Q6: Will we get a Minigun?
32:05 Q7: Flying Bugs?
34:15 Q8: Can you share any changes coming to current features and modes?
38:25 Q9: Carnage applications to other systems?
39:30 Q10: Cameraman class
40:30 Q11: How many classes will ST:E have?
43:45 Q12: Mid-match class swaps?
46:10 Q13: Are there any new utilities or perks planned?
47:00 Q14: Thoughts on adding a training range or simulator?
50:40 Highlight: Talk about the Beta Test Group and their involvement.
53:30 Q15: How will you get 1.0 done in such a short amount of time?
54:25 Q16: Hero of the Federation difficulty?
55:50 Highlight: IGN Live and Casper Van Dien
1:00:20 Q17: Class loadouts for the solo experience?
1:01:10 Q18: Looting incapacitated Troopers?
1:01:55 Q19: Theatre/Photo Mode?
1:02:20 Q20: Ambush Mutators for other Bugs?
1:04:50 Q21: Additional rewards for re-enlistment?
1:06:55 Q22: Disable hit markers?
1:08:15 Q23: Advanced Bug AI behaviour?
1:09:05 Q24: Mutator Balancing?
1:10:25 Q25: Fixing match XP being lost due to crashing?
1:11:20 Highlight: PMO talks about how matchmaking works behind the scenes.
1:12:10 Highlight: Talks about known server side load balance issues.
1:12:45 Q26: Ammo types and merging weapon variants?
1:13:40 Highlight: Underbarrel attachments tease.
1:13:55 Q27: Improving melee.
1:16:00 Highlight: The Frontlines
1:16:40 Q28: Will the game get modding support?
1:17:10 Highlight: PMO discusses player hosted servers.
1:17:30 Q29: Underbarrel attachments and game design.
1:18:30 Q30: New building structures for the Engineer?
1:19:35 Q31: Is Carnage in the game yet?
1:19:50 Q32: How do you feel about HP bars being turned on and off?
1:22:10 Q33: Any plans to refine the extraction phase of the match?
1:23:10 Q34: What is your take on the discussions around the Flamethrower in Discord?
1:24:05 Q35: Will we get dev gameplay streams?
1:25:10 Highlight: PMO asks us who we would like to hear from in future streams?
1:24:35 Highlight: End of stream. Starship Troopers: Extermination June/July Live Q&A (Ft. [O] PMO, [O] Astraea and [O] Chaz)](https://i.ytimg.com/vi/PRrQWToKqYo/mqdefault.jpg)


