Uploaded October 2024 | Updated September 2026, 2 hours ago
With the launch of 1.0 and our entry into Console a lot of troopers have questions and we're here to answer it with Fednet Live Episode #5. Featuring Project Lead PMO, Lead Game Designer Chaz and Community Manager Astraea
Steam: store.steampowered.com/app/1268750/Starship_Troopers_Extermination
Epic: store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: discord.gg/starshiptroopersgame
X/Twitter: twitter.com/TroopersExt
Facebook: facebook.com/StarshipTroopersExtermination
Instagram: instagram.com/starshiptroopersext
Timestamps: (Thank you EnglishLynx!)
6:10 - Stream Start
6:25 - Introductions
7:40 - Highlight: Galactic Front and Company Operations explained
9:40 - Highlight: Tanker appearance rate explained
11:50 - Highlight: How to win Galactic Front rewards
13:10 - Q1: Anything to share on Bug spawning issues?
15:40 - Q2: Can you expand on future patches and optimization?
18:20 - Highlight: Sacrificing features for performance and optimization
19:20 - Q3: Will features being sacrificed affect addition of QOL features?
20:40 - Q4: Are there any console specific QOL things planned? (Controller Sensitivity)
21:30 - Q5: Does cutting features mean that future patches are optimization only?
22:00 - Q6: Are there any plans to further develop the story of the Solo Experience?
23:05 - Q7: Is there a Company Search feature in the game?
23:15 - Q8: Are you looking to expand the Company System itself in the future? (Company Stats, Invites, ect)
24:30 - Highlight: Chaz talks more about the future of Companies
28:05 - Q9: Are you looking to add more Company Operation customisation for Players?
30:00 - Q10: Are you planning to lock any rewards behind the Company features?
30:45 - Highlight: How ST:E wants to deliver content in the future
31:40 - Q11: Are you planning on adding a Company tag or logo feature?
32:55 - Q12: Any plans for a Digital OST release for the in game soundtrack?
33:20 - Q13: Are you aware of pathing issues in the Solo Experience?
34:15 - Highlight: Weapon Mastery being added to the Solo Experience
34:55 - Q14: Any fixes planned for Xbox crashes?
35:45 - Q15: Are there any Free Cosmetics planned for the future?
36:55 - Q16: Why can't the movie songs be used in the game?
37:25 - Q17: Will we see the Underbarrel Morita?
37:55 - Q18: Is there any ETA on when the next patch will come out?
39:55 - Q19: Are there any returning Mutators soon, or the ability to add them yourself?
41:20 - Highlight: thoughts on Player Hosted Servers
42:55 - Q20: Will the Flamethrower get more mod attachments in future?
43:45 - Highlight: Thoughts on weapon balancing
45:20 - Highlight: Adressing Flamethrower range concerns
46:15 - Highlight: Discussion about Class Identity
47:20 - Q21: Any news on Class updates?
48:20 - Q22: What is the new Archnigeon resource?
50:15 - Q23: Are there any new base buildings on the way?
50:35 - Q24: Are there any changes to re-enlistment rewards coming in the future?
51:15 - Q25: Are there any plans for daily/weekly challenges to be added?
54:00 - Q26: Can we tag dead troopers at extraction for bonus XP?
54:30 - Q27: Are you planning to sell the Warrior Pack skins at a later date?
55:00 - Q28: Any plans to add a higher player cap to fill out the 5th in game squad?
55:10 - Q29: Will the game get a Platinum Trophy in future?
56:00 - Q30: Any plans to add extra mechanics around the extraction dropship, such as health or reduced time?
56:25 - Highlight: News about Hero of the Federation
57:25 - Q31: Any news of the Power Armor and Marauders?
58:00 - Q32: Will we ever get a system to save XP from a match if you crash?
58:50 - Q33: Will we see changes to how the Engineers Ability works inside the base build area?
59:30 - Q34: Are there any plans to do knife/melee improvements?
59:50 - Q35: When will we see more iconic movie Bugs like the Hopper?
1:00:35 - Q36: Will you be looking to add a radial communication menu for console players?
1:01:20 - Q37: Will we ever get visorless helmets?
1:01:45 - Q38: Will the Visor cosmetics ever look more accurate to how their icons look?
1:02:20 - Q39: Could the Pilum Rocket Launcher ever become a class loudout weapon?
1:03:30 - Q40: Will maps get more refinery locations than we have now?
1:04:10 - Q41: Will we ever see Satt Array as a playable area on Valaka?
1:04:30 - Q42: Will Fleet ever stop landing dropships on the other side of the lava river on Agni?
1:04:50 - Q43: Are you looking to add more game modes down the line?
1:05:40 - Q44: Any plans for call-in's or artillery bombardments?
1:07:10 - Q45: Will the Hide HUD button ever come back into the game?
1:08:00 - Q46: Will we ever see 8 man Hives?
1:08:55 - Highlight: Teases and sneak peaks in the ST:E Discord.
1:09:25 - Stream Ends
With the launch of 1.0 and our entry into Console a lot of troopers have questions and we're here to answer it with Fednet Live Episode #5. Featuring Project Lead PMO, Lead Game Designer Chaz and Community Manager Astraea
Steam: store.steampowered.com/app/1268750/Starship_Troopers_Extermination
Epic: store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: discord.gg/starshiptroopersgame
X/Twitter: twitter.com/TroopersExt
Facebook: facebook.com/StarshipTroopersExtermination
Instagram: instagram.com/starshiptroopersext
Timestamps: (Thank you EnglishLynx!)
6:10 - Stream Start
6:25 - Introductions
7:40 - Highlight: Galactic Front and Company Operations explained
9:40 - Highlight: Tanker appearance rate explained
11:50 - Highlight: How to win Galactic Front rewards
13:10 - Q1: Anything to share on Bug spawning issues?
15:40 - Q2: Can you expand on future patches and optimization?
18:20 - Highlight: Sacrificing features for performance and optimization
19:20 - Q3: Will features being sacrificed affect addition of QOL features?
20:40 - Q4: Are there any console specific QOL things planned? (Controller Sensitivity)
21:30 - Q5: Does cutting features mean that future patches are optimization only?
22:00 - Q6: Are there any plans to further develop the story of the Solo Experience?
23:05 - Q7: Is there a Company Search feature in the game?
23:15 - Q8: Are you looking to expand the Company System itself in the future? (Company Stats, Invites, ect)
24:30 - Highlight: Chaz talks more about the future of Companies
28:05 - Q9: Are you looking to add more Company Operation customisation for Players?
30:00 - Q10: Are you planning to lock any rewards behind the Company features?
30:45 - Highlight: How ST:E wants to deliver content in the future
31:40 - Q11: Are you planning on adding a Company tag or logo feature?
32:55 - Q12: Any plans for a Digital OST release for the in game soundtrack?
33:20 - Q13: Are you aware of pathing issues in the Solo Experience?
34:15 - Highlight: Weapon Mastery being added to the Solo Experience
34:55 - Q14: Any fixes planned for Xbox crashes?
35:45 - Q15: Are there any Free Cosmetics planned for the future?
36:55 - Q16: Why can't the movie songs be used in the game?
37:25 - Q17: Will we see the Underbarrel Morita?
37:55 - Q18: Is there any ETA on when the next patch will come out?
39:55 - Q19: Are there any returning Mutators soon, or the ability to add them yourself?
41:20 - Highlight: thoughts on Player Hosted Servers
42:55 - Q20: Will the Flamethrower get more mod attachments in future?
43:45 - Highlight: Thoughts on weapon balancing
45:20 - Highlight: Adressing Flamethrower range concerns
46:15 - Highlight: Discussion about Class Identity
47:20 - Q21: Any news on Class updates?
48:20 - Q22: What is the new Archnigeon resource?
50:15 - Q23: Are there any new base buildings on the way?
50:35 - Q24: Are there any changes to re-enlistment rewards coming in the future?
51:15 - Q25: Are there any plans for daily/weekly challenges to be added?
54:00 - Q26: Can we tag dead troopers at extraction for bonus XP?
54:30 - Q27: Are you planning to sell the Warrior Pack skins at a later date?
55:00 - Q28: Any plans to add a higher player cap to fill out the 5th in game squad?
55:10 - Q29: Will the game get a Platinum Trophy in future?
56:00 - Q30: Any plans to add extra mechanics around the extraction dropship, such as health or reduced time?
56:25 - Highlight: News about Hero of the Federation
57:25 - Q31: Any news of the Power Armor and Marauders?
58:00 - Q32: Will we ever get a system to save XP from a match if you crash?
58:50 - Q33: Will we see changes to how the Engineers Ability works inside the base build area?
59:30 - Q34: Are there any plans to do knife/melee improvements?
59:50 - Q35: When will we see more iconic movie Bugs like the Hopper?
1:00:35 - Q36: Will you be looking to add a radial communication menu for console players?
1:01:20 - Q37: Will we ever get visorless helmets?
1:01:45 - Q38: Will the Visor cosmetics ever look more accurate to how their icons look?
1:02:20 - Q39: Could the Pilum Rocket Launcher ever become a class loudout weapon?
1:03:30 - Q40: Will maps get more refinery locations than we have now?
1:04:10 - Q41: Will we ever see Satt Array as a playable area on Valaka?
1:04:30 - Q42: Will Fleet ever stop landing dropships on the other side of the lava river on Agni?
1:04:50 - Q43: Are you looking to add more game modes down the line?
1:05:40 - Q44: Any plans for call-in's or artillery bombardments?
1:07:10 - Q45: Will the Hide HUD button ever come back into the game?
1:08:00 - Q46: Will we ever see 8 man Hives?
1:08:55 - Highlight: Teases and sneak peaks in the ST:E Discord.
1:09:25 - Stream Ends

![Starship Troopers: Extermination June/July Live Q&A (Ft. [O] PMO, [O] Astraea and [O] Chaz)
Update 0.8.0 is out, and were back with a new Live Q&A for Starship Troopers: Extermination! This time, we have Project Lead [O] PMO, Community Manager [O] Astraea, and special guest Lead Game Designer [O] Chaz.
Steam: https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/
Epic: https://store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: https://discord.gg/starshiptroopersgame
X/Twitter: https://twitter.com/TroopersExt
Facebook: https://www.facebook.com/StarshipTroopersExtermination/
Instagram: https://www.instagram.com/starshiptroopersext/
Timestamps: (Thank you Trooper EnglishLynx!)
14:00 Stream start
16:00 Q1: Dismemberment
16:35 Highlight: Process of Carnage integration.
17:35 Highlight: Carnage and Dismemberment interaction.
18:25 Q2: Custom Controller Assignments
20:15 Highlight: Crossplay for 1.0 launch.
21:00 Q3: Horror Based Design
23:20 Q4: New weapons and new roadmap
25:40 Q5: 0.9 release?
26:40 Highlight: Thoughts surrounding Galactic War and the Company system.
27:50 Highlight: Incoming controller hotfixes.
31:30 Q6: Will we get a Minigun?
32:05 Q7: Flying Bugs?
34:15 Q8: Can you share any changes coming to current features and modes?
38:25 Q9: Carnage applications to other systems?
39:30 Q10: Cameraman class
40:30 Q11: How many classes will ST:E have?
43:45 Q12: Mid-match class swaps?
46:10 Q13: Are there any new utilities or perks planned?
47:00 Q14: Thoughts on adding a training range or simulator?
50:40 Highlight: Talk about the Beta Test Group and their involvement.
53:30 Q15: How will you get 1.0 done in such a short amount of time?
54:25 Q16: Hero of the Federation difficulty?
55:50 Highlight: IGN Live and Casper Van Dien
1:00:20 Q17: Class loadouts for the solo experience?
1:01:10 Q18: Looting incapacitated Troopers?
1:01:55 Q19: Theatre/Photo Mode?
1:02:20 Q20: Ambush Mutators for other Bugs?
1:04:50 Q21: Additional rewards for re-enlistment?
1:06:55 Q22: Disable hit markers?
1:08:15 Q23: Advanced Bug AI behaviour?
1:09:05 Q24: Mutator Balancing?
1:10:25 Q25: Fixing match XP being lost due to crashing?
1:11:20 Highlight: PMO talks about how matchmaking works behind the scenes.
1:12:10 Highlight: Talks about known server side load balance issues.
1:12:45 Q26: Ammo types and merging weapon variants?
1:13:40 Highlight: Underbarrel attachments tease.
1:13:55 Q27: Improving melee.
1:16:00 Highlight: The Frontlines
1:16:40 Q28: Will the game get modding support?
1:17:10 Highlight: PMO discusses player hosted servers.
1:17:30 Q29: Underbarrel attachments and game design.
1:18:30 Q30: New building structures for the Engineer?
1:19:35 Q31: Is Carnage in the game yet?
1:19:50 Q32: How do you feel about HP bars being turned on and off?
1:22:10 Q33: Any plans to refine the extraction phase of the match?
1:23:10 Q34: What is your take on the discussions around the Flamethrower in Discord?
1:24:05 Q35: Will we get dev gameplay streams?
1:25:10 Highlight: PMO asks us who we would like to hear from in future streams?
1:24:35 Highlight: End of stream. Starship Troopers: Extermination June/July Live Q&A (Ft. [O] PMO, [O] Astraea and [O] Chaz)](https://i.ytimg.com/vi/PRrQWToKqYo/mqdefault.jpg)






![Starship Troopers: Extermination August Live Q&A (Ft. [O] PMO and [O] Astraea)
With Gamescom over, we revealed the Tanker, Boreas, and more details on our Single Player experience. So join Project Lead [O] PMO and Community Manager [O] Astraea with this months Live Q&A!
Steam: https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/
Epic: https://store.epicgames.com/en-US/p/starship-troopers-extermination-57f59d
Discord: https://discord.gg/starshiptroopersgame
X/Twitter: https://twitter.com/TroopersExt
Facebook: https://www.facebook.com/StarshipTroopersExtermination/
Instagram: https://www.instagram.com/starshiptroopersext/
Timestamps: (Thank you EnglishLynx!)
05:15: Gamescom Recap
07:30 Q1: Price of ST:E on Playstation
10:25 Q2: Release Date
10:40 Q3: Tanker Bug?
15:40 Q4: Cross-Platform Progress?
16:05 Q5: Skins & Customization
17:45 Q6: Xbox Game Pass?
17:05 Q7: Pre-order?
19:05 Q8: Early Acces Rewards?
20:40 Q9: Roughneck Bugs?
20:55 Q10: ST:E Solo Experience
25:40 Q11: Is the Deep Space Vanguard (DSV) part of the Special Operations Group (S.O.G.)?
27:00 Q12: Console Controller Remapping?
28:30 Q13: Re-enlistment?
29:20 Q14: Will we ever get a Hide HUD hotkey?
29:50 Q15: Will the level cap go up for classes?
30:15 Q16: Will you be looking into more decals or user-submitted/achievement decals in the future?
31:25 Q17: Are you looking into more attachments for weapons like the Morita MK1?
31:55 Highlight: Class updates and updated roadmap timeframe
32:40 Highlight: Morita under-barrel shotgun
33:25 Highlight: Talk about Boreas and its unique Bugs.
33:45 Q18: Are you looking into any other variants of frost Bugs?
34:15 P Highlight: Agni being exploded by a Bug Meteor
34:35 Q19: How far away are we from Flying Bugs (Hopper)?
35:40 Q20: Have you looked into any environmental conditions on Boreas?
36:15 Q21: Will we ever get bandanas or caps?
36:55 Q22: Any plans to add achievements to the game?
37:20 Q23: Any updates on the 4th Harder difficulty?
39:15 Q24: Will we have to repurchase the game at launch?
39:35 Highlight: First Wave Cosmetic
39:45 Q25: How much damage will the Tanker take to kill?
40:10 Q26: Are there any weapon buffs or nerfs on the way?
42:35 Q27: Are there still 2 more classes coming to the game in the future?
43:10 Q28: Cameraman Class?
43:40 Q29: Crossplay
43:55 Q30: Splitscreen
44:10 Q31: Consoles & 60 FPS
44:40 Q32: Colorblind accessibility options?
45:15 Q33: Are there any updates on mid-mission class changes?
48:05 Q34: Will people need to make a PSN account on PC for crossplay to work?
48:55 Q35: Is Rico taking part in the fights with us?
49:35 Q36: Any plans to separate ADS and Hip Fire speeds on controller?
49:50 Q37: Any updates on performance for PC?
50:15 Highlight: Upcoming server changes
51:50 Q38: Are there any updates on potential fixes for spawning issues that came with 0.8?
53:00 Q39: Will Bugs ever be able to climb up walls?
53:45 Q40: Will Early Access players be able to set up their Companies early?
54:55 Q41: Off-map support like air strikes or artillery?
55:15 Q42: Current in-game voice chat issues
56:00 Q43: Will there be any sort of medals or commendations?
56:45 Q44: Are there any plans for a City map?
57:20 Q45: Any possibility of mechs in the game?
57:45 Q46: What are your thoughts on Camouflage Bugs?
58:05 Q47: Power Armor?
58:15 Q48: Any new buildings coming down the line?
59:00 Q49: Customization sliders
59:35 Q50: Do you have any details for how Galactic Front will work?
1:00:20 Highlight: Company Operations explained.
1:02:55 Q51: Will we be able to throw a grenade into the Tankers mouth?
1:03:05 Q52: Stim Pistol Healing XP?
1:03:15 Q53: Will we be able to set character voices in regular matches, too?
1:03:30 Q54: Will you be introducing faster animations for shotgun reloads and utilities?
1:03:40 Q55: Using limbs as melee weapons?
1:03:55 Q56: Emotes?
1:04:10 Q57: Incendiary Ammo or more ammo types?
1:04:35 Q58: Is anyone else from the movies going to show up in the game?
1:05:40 Q59: Spitter Bug?
1:06:00 Q60: Can we get a fire extinguisher?
1:06:25 Q61: Will you be able to go to the Bug meteor on Boreas?
1:06:35 Q62: Playerhub?
1:06:40 Q63: Can I LARP as a cameraman?
1:06:55 Q64: Event for Halloween?
1:07:30 Q65: Any plans for a Bug Hunt-style mission?
1:07:55 Q66: Company Size?
1:08:30 Q67: Are there any updates on gore and dismemberment? Starship Troopers: Extermination August Live Q&A (Ft. [O] PMO and [O] Astraea)](https://i.ytimg.com/vi/VV-XsECAOxk/mqdefault.jpg)

