Uploaded September 2016 | Updated September 2026, 1 week ago
Playlist:youtube.com/watch?v=t4Pskh99v2I&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ&index=43
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles.[9] Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear and abilities are customizable.[10] As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett,[12] as well as non-playable characters, such as R2-D2 and C-3PO.The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles. The game's online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.
The Death Star (DS-1 platform), also known as the Death Star I, First Death Star, and early in its planning stages as simply the Ultimate Weapon, was a moon-sized deep space mobile battle station constructed by the Galactic Empire. Designed to fire a single planet-destroying superlaser powered by massive kyber crystals, it was the pet project of both the Emperor, Vader, and its eventual commander Grand Moff Wilhuff Tarkin to expound the military philosophy of the aptly named Tarkin Doctrine.
Some of the earliest plans for a mobile, planet-destroying superweapon dated back millennia to the ancient Sith. Thousands of years later, before the outbreak of the Clone Wars, the Geonosians, aligned with Count Dooku and the Confederacy of Independent Systems, designed the Ultimate Weapon in secret. After the fall of the Confederacy, construction of the Death Star was appropriated by the nascent Empire. Built in orbit of Geonosis and supported by a complex logistical network of bases, its construction was at first overseen by Tarkin, then Vice Admiral Dodd Rancit and eventually, Tarkin once more. The station, which took many years longer to complete than expected, was eventually moved from Geonosis to Scarif in its final stages of construction, and was guarded by Director Orson Krennic and his Death troopers.
When the Alliance to Restore the Republic learned of its existence, operatives such as Jyn Erso were sent on a mission to steal the Death Star plans, which the Rebellion against the Empire knew was essential for its survival. These plans were ultimately transmitted to Princess Leia Organa of Alderaan aboard the Tantive IV, but not before her subsequent capture and demonstration of the weapons capabilities on her home planet. After a daring rescue, Organa was able to get the plans to the Rebel base on Yavin 4, from which the Alliance launched the Battle of Yavin with a small squadron of starfighters. The original station was destroyed by a shot fired by Rebel pilot and Jedi Purge survivor Luke Skywalker with the aid of The Force. The destruction of the Death Star left the Imperial Military in a weakened state, and Rebel assaults on Imperial installations prompted the construction of a second Death Star, both as a sign of defiance and technological terror. Despite this, it, like its predecessor, was destroyed with all hands lost. Decades later, the Empire's successor state, the First Order, constructed Starkiller Base, a larger planet-destroying superweapon considered to be an evolution of the Death Star project of the Old Empire.
Playlist:youtube.com/watch?v=t4Pskh99v2I&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ&index=43
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles.[9] Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear and abilities are customizable.[10] As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett,[12] as well as non-playable characters, such as R2-D2 and C-3PO.The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles. The game's online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.
The Death Star (DS-1 platform), also known as the Death Star I, First Death Star, and early in its planning stages as simply the Ultimate Weapon, was a moon-sized deep space mobile battle station constructed by the Galactic Empire. Designed to fire a single planet-destroying superlaser powered by massive kyber crystals, it was the pet project of both the Emperor, Vader, and its eventual commander Grand Moff Wilhuff Tarkin to expound the military philosophy of the aptly named Tarkin Doctrine.
Some of the earliest plans for a mobile, planet-destroying superweapon dated back millennia to the ancient Sith. Thousands of years later, before the outbreak of the Clone Wars, the Geonosians, aligned with Count Dooku and the Confederacy of Independent Systems, designed the Ultimate Weapon in secret. After the fall of the Confederacy, construction of the Death Star was appropriated by the nascent Empire. Built in orbit of Geonosis and supported by a complex logistical network of bases, its construction was at first overseen by Tarkin, then Vice Admiral Dodd Rancit and eventually, Tarkin once more. The station, which took many years longer to complete than expected, was eventually moved from Geonosis to Scarif in its final stages of construction, and was guarded by Director Orson Krennic and his Death troopers.
When the Alliance to Restore the Republic learned of its existence, operatives such as Jyn Erso were sent on a mission to steal the Death Star plans, which the Rebellion against the Empire knew was essential for its survival. These plans were ultimately transmitted to Princess Leia Organa of Alderaan aboard the Tantive IV, but not before her subsequent capture and demonstration of the weapons capabilities on her home planet. After a daring rescue, Organa was able to get the plans to the Rebel base on Yavin 4, from which the Alliance launched the Battle of Yavin with a small squadron of starfighters. The original station was destroyed by a shot fired by Rebel pilot and Jedi Purge survivor Luke Skywalker with the aid of The Force. The destruction of the Death Star left the Imperial Military in a weakened state, and Rebel assaults on Imperial installations prompted the construction of a second Death Star, both as a sign of defiance and technological terror. Despite this, it, like its predecessor, was destroyed with all hands lost. Decades later, the Empire's successor state, the First Order, constructed Starkiller Base, a larger planet-destroying superweapon considered to be an evolution of the Death Star project of the Old Empire.

![Star Wars Battlefront Heroes vs Villains Sullust Imperial Hangar
Playlist:https://www.youtube.com/watch?v=t4Pskh99v2I&index=43&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles. Battles are planet-based, restricting players from exploring space. The games weapons, characters, gear and abilities are customizable. As new weapons are unlocked, players have the ability to share them with their teammates. Battlefront will not feature iron sights.
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett, as well as non-playable characters, such as R2-D2 and C-3PO. The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles. The games online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.
Those eager to throw themselves into battle as the most iconic Star Wars™ characters will find Heroes vs Villains one of the most fantasy-fulfilling game modes of Star Wars™ Battlefront™. With three iconic dark side and three light side characters fighting head-to-head, you’ll never see as many formidable faces in one single game mode. .
Here to help us deep-dive into Heroes vs Villains is Lead Level Designer Dennis Brännvall. Read on to learn how it works, how dynamic it is, and how you can become a true master of the mode.
Heroes vs Villains is a game mode with short, intense rounds where iconic Star Wars characters will clash in dynamic fights. The matches are divided into rounds, where three players from each team randomly spawn as the Heroes and Villains of Star Wars Battlefront. In other words, you’ll see characters like Luke Skywalker face off against Darth Vader and Boba Fett, along with other Heroes and Villains Star Wars Battlefront Heroes vs Villains Sullust Imperial Hangar](https://i.ytimg.com/vi/u7NkxaJsNF0/mqdefault.jpg)


![Star Wars Battlefront: Scarif - Turning Point - Gameplay (Empire)
Playlist:https://www.youtube.com/watch?v=t4Pskh99v2I&index=43&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ
Experience all-new epic battles and content inspired by the upcoming film, Rogue One™: A Star Wars™ Story. Touch down from space onto the planet of Scarif and fight across the beaches and jungle, with the defiant Jyn Erso and the cruel but brilliant director of Advanced Weapons Research, Orson Krennic, as two new playable heroes. Blast opponents in a brand new multi-stage Infiltration mode, try out the new A180 and DT-29 blasters and Sonic Imploder star card. Band together on the battlefront for an epic Star Wars™ adventure. Welcome to Rogue One: Scarif.
New Locations
Four new maps set in space and on the surface of the planet Scarif: Scarif Beach, Scarif Jungle, Landing Pad 13, Shield Gate
New Heroes
The defiant Jyn Erso and the fearsome director Orson Krennic make their highly anticipated debut on the battlefront as the two new playable heroes in the Rogue One: Scarif DLC.
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games. Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles. Battles are planet-based, restricting players from exploring space. The games weapons, characters, gear and abilities are customizable. As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett, as well as non-playable characters, such as R2-D2 and C-3PO. The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles. The games online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.
The Battle of Scarif was the first major battle of the Galactic Civil War, marking the outbreak of open war between the Alliance to Restore the Republic and the Galactic Empire. The battle followed years of attacks by the fledgling Rebel Alliance against the Empire and began the five-year period in which the Alliance successfully fought to replace the Galactic Empire with the New Republic. Prior to the battle, Alliance Intelligence intercepted information suggesting that renowned scientist Galen Erso was building an Imperial superweapon capable of destroying entire planets. Alliance leadership sent Galen Ersos daughter, Jyn Erso, and Captain Cassian Andor to learn more about her fathers involvement, and their subsequent efforts saw the Alliance discover the existence of the Death Star, as well as a fatal flaw in the design placed there by Galen Erso.
Though the Alliance Civil Government refused to openly oppose the Empire, Erso and Andor led a small unit of Rebel soldiers and other allies and defied orders, taking it upon themselves to infiltrate the heavily-guarded Citadel Tower base on Scarif to retrieve the Death Star plans. Under the callsign Rogue One, the unit infiltrated Scarifs planetary shield in a stolen Zeta-class cargo shuttle and proceeded to wage a guerrilla assault on the Citadels outskirts, drawing away Imperial forces so that Andor, Erso, and the droid K-2SO could infiltrate the facility. Director Orson Krennic, the former commander of the Death Star, attempted to stop Erso and Andor from stealing the plans, but the heavily-outnumbered Rebels received support from the Alliance Fleet under Admiral Raddus, whose forces engaged the Imperial Star Destroyers above Scarif and worked to destroy the Shield Gate protecting the planet. Star Wars Battlefront: Scarif - Turning Point - Gameplay (Empire)](https://i.ytimg.com/vi/v322uppnjA0/mqdefault.jpg)



![Star Wars Battlefront 2 Mods: Lotashi Z: X Province
PLAYLIST: https://www.youtube.com/watch?v=ewRsUWov1vE&list=PLFUut4gninOXyRxcuxdjibwRJRWKfnz3f&index=1
DOWNLOAD:http://www.lonebullet.com/maps/download-lotashi-z-x-province-star-wars-battlefront-ii-map-level-free-54048.htm
Star Wars: Battlefront II is a first and third-person shooter video game developed by Pandemic Studios, and published by LucasArts. The game is the sequel to the successful Star Wars: Battlefront and features new vehicles, characters, game mechanics, maps, and missions. The game was released in PAL regions on October 31, 2005 on the PlayStation 2, PlayStation Portable, Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was later updated to be backwards compatible for the Xbox 360. It was also released on the PlayStation Store on October 20, 2009 for download on the PSP.
Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi, additional game modes, and objective-based space battles.
Battlefront II was fairly well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story; however, some felt that the upgrades from the original were not enough to merit the price.
GameSpy Technology scheduled a shut down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox. However, Electronic Arts had prevented this from happening, as theyve announced that for a few titles, GameSpy functionality would remain active until June 30, 2014. The extended support offered by EA had ended on July 25, 2014, taking all GameSpy online video games across all platforms, offline. Battlefront II is fundamentally similar to its predecessor, albeit with the addition of new gameplay mechanics. The general objective in most missions is to eliminate the enemy faction. Like Star Wars Battlefront, the game is split into two eras, the Clone Wars and the Galactic Civil War. Players have the ability to choose between six classes during gameplay. Four class types are common to all factions; infantry, heavy weapon, sniper and engineer. In addition to the four standard classes, each faction has two unique classes which unlock by scoring a predetermined number of points. For the Rebellion faction, the Bothan Spy and the Wookie; for the Empire, The Officer and The Dark Trooper; for the Republic, the Commander and the Jet Trooper; and for the CIS, the Magnaguard and the Droideka. Battlefront II also features heroes - a special class that allows the player to control iconic characters from the Star Wars universe. Heroes serve as a bonus to players, and are unlocked by meeting certain criteria, such as earning a certain number of points. Differences between Battlefront II and its predecessor include the ability to sprint and the ability to roll forwards.
Campaign
Whereas Star Wars: Battlefront ​s campaign featured missions dependent on the chosen faction, Battlefront II contains only one campaign, called Rise of the Empire, which is found in every version of the game except the PSP. This set of missions is presented as the narration of a veteran of the 501st Legion, known as Vaders Fist, beginning with an attack on the planet Mygeeto during the Clone Wars and ending with the assault on Hoth as depicted in Star Wars Episode V: The Empire Strikes Back. There are a total of 18 missions, four of which are optional space missions.
The PSP version of Battlefront II does not feature the Rise of the Empire campaign. Instead it features three single-player Challenge modes; Imperial Enforcer, Rogue Assassin, and Rebel Raider. In Imperial Enforcer the player is sent to eliminate indigenous species on several given planets, such as Gungans on Naboo and Ewoks on Endor.[8] Rogue Assassin requires the player to eliminate all Imperial officers on a given sets of planets. Bonus points are awarded for any other kills. Finally, Rebel Raider tasks the player with locating specific objects in a map and returning them to a designated drop point, similar to Capture the flag Star Wars Battlefront 2 Mods: Lotashi Z: X Province](https://i.ytimg.com/vi/wnAT-mKMDvI/mqdefault.jpg)

![Star Wars Battlefront Fighter Squadron: Bespin Airspace - Gameplay
Playlist:https://www.youtube.com/watch?v=t4Pskh99v2I&index=43&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles.[9] Battles are planet-based, restricting players from exploring space. The games weapons, characters, gear and abilities are customizable.[10] As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.[11]
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett,[12] as well as non-playable characters, such as R2-D2 and C-3PO.[13] The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles.[14] The games online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.[15][16]
Bespin was an immense gas giant located in the vicinity of the Anoat system, a desolate sector of the galaxy. Bespin had several moons, and its gaseous mass contained a thin stratum of habitable atmosphere. Its layers were a source of rare Tibanna gas, which was harvested and refined in several mining complexes, including Cloud City, an opulent metropolis suspended in the planets huge billowing clouds. The Ugnaught city of Ugnorgrad also was located over the planet, being ruled by King Ozz in the time after the Battle of Endor. During the Galactic Civil War, Bespin remained unaffiliated, but that did not prevent the Galactic Empire from garrisoning the planet and seizing Cloud City. However, with the Empires defeat at Endor, the gas giant and its prosperous mining colony ended up recovering their freedom.[2] Star Wars Battlefront Fighter Squadron: Bespin Airspace - Gameplay](https://i.ytimg.com/vi/wxl9Fj1OqCg/mqdefault.jpg)