Uploaded July 2016 | Updated September 2026, 1 week ago
Playlist:youtube.com/watch?v=t4Pskh99v2I&index=43&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles.[9] Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear and abilities are customizable.[10] As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.[11]
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett,[12] as well as non-playable characters, such as R2-D2 and C-3PO.[13] The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles.[14] The game's online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.[15][16]
Bespin was an immense gas giant located in the vicinity of the Anoat system, a desolate sector of the galaxy. Bespin had several moons, and its gaseous mass contained a thin stratum of habitable atmosphere. Its layers were a source of rare Tibanna gas, which was harvested and refined in several mining complexes, including Cloud City, an opulent metropolis suspended in the planet's huge billowing clouds. The Ugnaught city of Ugnorgrad also was located over the planet, being ruled by King Ozz in the time after the Battle of Endor. During the Galactic Civil War, Bespin remained unaffiliated, but that did not prevent the Galactic Empire from garrisoning the planet and seizing Cloud City. However, with the Empire's defeat at Endor, the gas giant and its prosperous mining colony ended up recovering their freedom.[2]
Playlist:youtube.com/watch?v=t4Pskh99v2I&index=43&list=PLFUut4gninOUG_Xu69vGJIMuUZjSkDPQQ
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games.[8] Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles.[9] Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear and abilities are customizable.[10] As new weapons are unlocked, players have the ability to share them with their teammates.[9] Battlefront will not feature iron sights.[11]
The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. There will also be playable characters from the films, such as Darth Vader, Luke Skywalker and Boba Fett,[12] as well as non-playable characters, such as R2-D2 and C-3PO.[13] The game includes cooperative missions which can be played offline but does not have a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles.[14] The game's online multiplayer mode supports up to 40 players in one match and 12 multiplayer maps will be available at launch. These maps will feature five locations from the Star Wars universe - Hoth, Tatooine, Endor, Sullust and Jakku.[15][16]
Bespin was an immense gas giant located in the vicinity of the Anoat system, a desolate sector of the galaxy. Bespin had several moons, and its gaseous mass contained a thin stratum of habitable atmosphere. Its layers were a source of rare Tibanna gas, which was harvested and refined in several mining complexes, including Cloud City, an opulent metropolis suspended in the planet's huge billowing clouds. The Ugnaught city of Ugnorgrad also was located over the planet, being ruled by King Ozz in the time after the Battle of Endor. During the Galactic Civil War, Bespin remained unaffiliated, but that did not prevent the Galactic Empire from garrisoning the planet and seizing Cloud City. However, with the Empire's defeat at Endor, the gas giant and its prosperous mining colony ended up recovering their freedom.[2]
![Star Wars Battlefront 2 Mods - Shakara VI
PLAYLIST: https://www.youtube.com/watch?v=sErdKkWKDO4&index=2&list=PLFUut4gninOXyRxcuxdjibwRJRWKfnz3f
DOWNLOAD:http://www.gamewatcher.com/downloads/star-wars-battlefront-ii-download/shakara-vi-swamp-assault sk6.zip
Star Wars: Battlefront II is a first and third-person shooter video game developed by Pandemic Studios, and published by LucasArts. The game is the sequel to the successful Star Wars: Battlefront and features new vehicles, characters, game mechanics, maps, and missions. The game was released in PAL regions on October 31, 2005 on the PlayStation 2, PlayStation Portable, Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was later updated to be backwards compatible for the Xbox 360. It was also released on the PlayStation Store on October 20, 2009 for download on the PSP.
Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi, additional game modes, and objective-based space battles.
Battlefront II was fairly well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story; however, some felt that the upgrades from the original were not enough to merit the price.
GameSpy Technology scheduled a shut down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox. However, Electronic Arts had prevented this from happening, as theyve announced that for a few titles, GameSpy functionality would remain active until June 30, 2014. The extended support offered by EA had ended on July 25, 2014, taking all GameSpy online video games across all platforms, offline. Battlefront II is fundamentally similar to its predecessor, albeit with the addition of new gameplay mechanics. The general objective in most missions is to eliminate the enemy faction. Like Star Wars Battlefront, the game is split into two eras, the Clone Wars and the Galactic Civil War. Players have the ability to choose between six classes during gameplay. Four class types are common to all factions; infantry, heavy weapon, sniper and engineer. In addition to the four standard classes, each faction has two unique classes which unlock by scoring a predetermined number of points. For the Rebellion faction, the Bothan Spy and the Wookie; for the Empire, The Officer and The Dark Trooper; for the Republic, the Commander and the Jet Trooper; and for the CIS, the Magnaguard and the Droideka. Battlefront II also features heroes - a special class that allows the player to control iconic characters from the Star Wars universe. Heroes serve as a bonus to players, and are unlocked by meeting certain criteria, such as earning a certain number of points. Differences between Battlefront II and its predecessor include the ability to sprint and the ability to roll forwards.
Campaign
Whereas Star Wars: Battlefront s campaign featured missions dependent on the chosen faction, Battlefront II contains only one campaign, called Rise of the Empire, which is found in every version of the game except the PSP. This set of missions is presented as the narration of a veteran of the 501st Legion, known as Vaders Fist, beginning with an attack on the planet Mygeeto during the Clone Wars and ending with the assault on Hoth as depicted in Star Wars Episode V: The Empire Strikes Back. There are a total of 18 missions, four of which are optional space missions.
The PSP version of Battlefront II does not feature the Rise of the Empire campaign. Instead it features three single-player Challenge modes; Imperial Enforcer, Rogue Assassin, and Rebel Raider. In Imperial Enforcer the player is sent to eliminate indigenous species on several given planets, such as Gungans on Naboo and Ewoks on Endor.[8] Rogue Assassin requires the player to eliminate all Imperial officers on a given sets of planets. Bonus points are awarded for any other kills. Finally, Rebel Raider tasks the player with locating specific objects in a map and returning them to a designated drop point, similar to Capture the flag Star Wars Battlefront 2 Mods - Shakara VI](https://i.ytimg.com/vi/xMC1kPCf-gE/mqdefault.jpg)





![Star wars Movie Duels 2 mod Jedi Academy: Tusken Camp
Playlist:https://www.youtube.com/watch?v=4vm5_Co09As&index=1&list=PLFUut4gninOWiUVNmaz3mrIdgyWZrxXo2
Download:http://www.moddb.com/mods/star-wars-movie-duels/downloads/star-wars-movie-duels-2-full
Star Wars Jedi Knight: Jedi Academy is a 2003 first- and third-person shooter action video game set in the Star Wars universe. It was developed by Raven Software and published by LucasArts in North America, by Activision in Europe and by CyberFront in Japan. The game was released for Microsoft Windows and OS X (published by Aspyr) in September 2003 and for Xbox (developed by Vicarious Visions) in November 2003, and received positive reviews. In September 2009, the game was re-released with the other Star Wars: Jedi Knight games (Star Wars: Dark Forces, Star Wars Jedi Knight: Dark Forces II, Star Wars Jedi Knight: Mysteries of the Sith and Star Wars Jedi Knight II: Jedi Outcast) through Steam and Direct2Drive.[5][6]
Jedi Academy is powered by the Quake III: Team Arena game engine, the same engine used by Jedi Academy s predecessor, Jedi Outcast. In a new feature to the series, the player can modify the characters gender and appearance, and can construct a lightsaber by choosing the hilt style and blade color.
In single-player mode, the player takes control of the character Jaden Korr, a student at the Jedi Academy under the tutelage of Kyle Katarn. The player must complete various missions assigned to them by Katarn and Luke Skywalker. There is also a multiplayer mode that allows players to play against other people over the internet or via a LAN.
Gameplay: As a first and third-person shooter set in the Star Wars Expanded Universe, Jedi Academy puts the player into combat wielding a variety of firearms from that universe, as well as lightsabers and Force powers. The player can choose perspective for every weapon. The shooter aspects of the game are standard, including a variety of projectile and energy weapons and explosives. Players have a health meter and a shield meter, which are replenished separately.
In both single-player and multiplayer, the player character is a Force-user, who has access to a variety of Force powers in addition to their lightsaber(s). Powers include Push, Pull, Jump, Heal, Lightning, and other abilities from the Star Wars universe. Force powers are categorized into core, Light (defensive) and Dark (offensive), and each Force power has three ranks, with the power increasing in effectiveness with each rank. In both single-player and multiplayer, players choose how to rank up their powers, adding a layer of customization. During gameplay, the player has a Force meter which is depleted when powers are used, and recharges when no powers are in use.
Jedi Academy places a heavy emphasis on lightsaber combat. The player can create a custom lightsaber by selecting a hilt and one of five blade colors.[7] Later in the game, the player can choose to wield a single saber, one saber in each hand, or a saber staff similar to the double ended lightsaber Darth Maul used in The Phantom Menace[8] which also adds a kicking ability unavailable with any other lightsaber. The different sabers each have unique styles and special moves. When using a single saber, the player can choose between three stances which affect the speed and power of attacks; if using dual sabers, the player can switch off the second saber and use the Fast-style single-saber stance, or if using a saber staff, the player can switch the staff into a single-bladed saber that uses the Medium-style saber stance. Star wars Movie Duels 2 mod Jedi Academy: Tusken Camp](https://i.ytimg.com/vi/yv-L6xtbv_Q/mqdefault.jpg)


![Star Wars Battlefront 2 mods: Endor: Rise of the Ewoks
PLAYLIST: https://www.youtube.com/watch?v=ewRsUWov1vE&list=PLFUut4gninOXyRxcuxdjibwRJRWKfnz3f&index=1
DOWNLOAD:http://www.gamewatcher.com/downloads/star-wars-battlefront-ii-download/endor-rise-of-the-ewoks
Graphic enhencmenrt:
http://www.moddb.com/mods/rezzed-maps/downloads/endor-rezzed-ver-10
http://www.moddb.com/mods/rezzed-maps/downloads/enb-for-use-with-rezzed-maps
Star Wars: Battlefront II is a first and third-person shooter video game developed by Pandemic Studios, and published by LucasArts. The game is the sequel to the successful Star Wars: Battlefront and features new vehicles, characters, game mechanics, maps, and missions. The game was released in PAL regions on October 31, 2005 on the PlayStation 2, PlayStation Portable, Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was later updated to be backwards compatible for the Xbox 360. It was also released on the PlayStation Store on October 20, 2009 for download on the PSP.
Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi, additional game modes, and objective-based space battles.
Battlefront II was fairly well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story; however, some felt that the upgrades from the original were not enough to merit the price.
GameSpy Technology scheduled a shut down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox. However, Electronic Arts had prevented this from happening, as theyve announced that for a few titles, GameSpy functionality would remain active until June 30, 2014. The extended support offered by EA had ended on July 25, 2014, taking all GameSpy online video games across all platforms, offline. Battlefront II is fundamentally similar to its predecessor, albeit with the addition of new gameplay mechanics. The general objective in most missions is to eliminate the enemy faction. Like Star Wars Battlefront, the game is split into two eras, the Clone Wars and the Galactic Civil War. Players have the ability to choose between six classes during gameplay. Four class types are common to all factions; infantry, heavy weapon, sniper and engineer. In addition to the four standard classes, each faction has two unique classes which unlock by scoring a predetermined number of points. For the Rebellion faction, the Bothan Spy and the Wookie; for the Empire, The Officer and The Dark Trooper; for the Republic, the Commander and the Jet Trooper; and for the CIS, the Magnaguard and the Droideka. Battlefront II also features heroes - a special class that allows the player to control iconic characters from the Star Wars universe. Heroes serve as a bonus to players, and are unlocked by meeting certain criteria, such as earning a certain number of points. Differences between Battlefront II and its predecessor include the ability to sprint and the ability to roll forwards.
Campaign
Whereas Star Wars: Battlefront s campaign featured missions dependent on the chosen faction, Battlefront II contains only one campaign, called Rise of the Empire, which is found in every version of the game except the PSP. This set of missions is presented as the narration of a veteran of the 501st Legion, known as Vaders Fist, beginning with an attack on the planet Mygeeto during the Clone Wars and ending with the assault on Hoth as depicted in Star Wars Episode V: The Empire Strikes Back. There are a total of 18 missions, four of which are optional space missions.
The PSP version of Battlefront II does not feature the Rise of the Empire campaign. Instead it features three single-player Challenge modes; Imperial Enforcer, Rogue Assassin, and Rebel Raider. In Imperial Enforcer the player is sent to eliminate indigenous species on several given planets, such as Gungans on Naboo and Ewoks on Endor.[8] Rogue Assassin requires the player to eliminate all Imperial officers on a given sets of planets. Bonus points are awarded for any other kills. Finally, Rebel Raider tasks the player with locating specific objects in a map and returning them to a designated drop point, similar to Capture the flag Star Wars Battlefront 2 mods: Endor: Rise of the Ewoks](https://i.ytimg.com/vi/zeZLpGfP2rE/mqdefault.jpg)
