Uploaded June 2021 | Updated September 2026, 8 hours ago
Preview of Umbra Rise Concept for Star Citizen.
Umbra Rise - Tidally-Locked Asteroid
Welcome to Umbra Rise - “Where Sun Never Sets”. Because of the unique position and orbit Umbra Rise asteroid keeps the same face towards the nearest star. Its rotation period around its own axis becomes equal to its revolution period around the star. This gave great opportunity to build enormous solar fields and collect vast amounts of energy to use in Super Extractor. Here you can sell or book a job to extract minerals from all the "too big" asteroids you have found and hauled.
Game Loops.
1 - Sell Hauled Asteroids - (low profit) - quickest way to make a profit, however some locations will have "minimum quality" and specs asteroids they accept. For example:
- maximum 25% Inert Materials.
- demand - extra 10% paid for all asteroids with gold.
- no Quantanium - due to instability.
2 - Book a Job / Pickup - (medium profit) Pay for extraction and Pickup materials from asteroid you hauled. Take it to sell at refinery. Asteroids will be much larger than other minable ones, so yield can be even over 1000 SCU – few trips with CAT.
3 - Book a Job / Pickup / Refine - (high profit) – same as above buy you add cost of refining to increase your profits.
Coming Soon:
- Asteroid Drop-off Zone – Asteroid Parking
- Details of the Business Tower and its interior
- Details to “Extraction Decks” – Sorting and Packaging + Storage Halls
- Possibility of some “Hangars” inside of the asteroid (like GrimHex)
- Entertainment Zone on the “dark side” of Umbra Rise :)
- More details on Hauling
Thanks
Star Citizen®, Roberts Space Industries® and Cloud Imperium ® are registered trademarks of Cloud Imperium Rights LLC
Preview of Umbra Rise Concept for Star Citizen.
Umbra Rise - Tidally-Locked Asteroid
Welcome to Umbra Rise - “Where Sun Never Sets”. Because of the unique position and orbit Umbra Rise asteroid keeps the same face towards the nearest star. Its rotation period around its own axis becomes equal to its revolution period around the star. This gave great opportunity to build enormous solar fields and collect vast amounts of energy to use in Super Extractor. Here you can sell or book a job to extract minerals from all the "too big" asteroids you have found and hauled.
Game Loops.
1 - Sell Hauled Asteroids - (low profit) - quickest way to make a profit, however some locations will have "minimum quality" and specs asteroids they accept. For example:
- maximum 25% Inert Materials.
- demand - extra 10% paid for all asteroids with gold.
- no Quantanium - due to instability.
2 - Book a Job / Pickup - (medium profit) Pay for extraction and Pickup materials from asteroid you hauled. Take it to sell at refinery. Asteroids will be much larger than other minable ones, so yield can be even over 1000 SCU – few trips with CAT.
3 - Book a Job / Pickup / Refine - (high profit) – same as above buy you add cost of refining to increase your profits.
Coming Soon:
- Asteroid Drop-off Zone – Asteroid Parking
- Details of the Business Tower and its interior
- Details to “Extraction Decks” – Sorting and Packaging + Storage Halls
- Possibility of some “Hangars” inside of the asteroid (like GrimHex)
- Entertainment Zone on the “dark side” of Umbra Rise :)
- More details on Hauling
Thanks
Star Citizen®, Roberts Space Industries® and Cloud Imperium ® are registered trademarks of Cloud Imperium Rights LLC










