Uploaded August 2020 | Updated September 2026, 3 weeks ago
These are some Stamina Sorcerer DW/Bow Build and Rotation for use in Stonethorn.
Massive thank you to Rosskag, who has provided us with the video and the details below.
His channel here: youtube.com/channel/UCn0ebl6PdpmH4JVUn8Metsg
Here we have two parses - one with the new Sorcerer Spammable, Crystal Weapon. And one with Rapid Strikes.
Crystal Weapon is an interesting one, it provides a group debuff that reduces enemy armour by 1,000. On the dummy, Rapid Strikes proves to be slightly stronger, but with Crystal Weapon looks to be a winner if the debuff ends up impacting Blue CP allocation, and also due to the fact that instant cast abilities are generally more favourable than channelled skills, such as Rapid Strikes, in a multitude of encounters.
--
Gear
Shown here:
Monster Helm - Selene
- Relequen (Body)
- Advancing Yokeda (Front bar and jewellery)
- Master Bow (Back bar)
- 3 Bloodthirsty/3 Infused
Other gear that is perfectly suitable for different situations/builds include
Monster Helm - Maarselok, Velidreth, Domihaus
- Lokkestiiz, New Moon Acolyte, Tzogvin, Leviathan (Body), Briarheart
Back Bar - MA Bow, BRP dual
--
Race used: Orc
Alternatives (none quite as good): Dunmer, Redguard, Khajiit
--
Mundus: Shadow
--
Blue CPs for Practicing on the Dummy
- Master-at-Arms 56, Physical Weapon Expert - 3,
Thaumaturge 48, Piercing 55, Precise Strikes 52, Mighty 56
Blue CPs in Raid:
The number of points into piercing depends on several factors that may or may not be present in your group, therefore you could try and calculate this yourself since it's hard to give a universal recommendation. Any Blue CP left over as a result of taking out from Piercing, can feasibly go anywhere - just try to hit those breakpoints.
Main considerations:
Tremorscale: -2395 Physical Penetration
Sorcerer Spammable: -1000 Physical Penetration
Precise Weapon instead of Sharpered +1638 Physical Penetration
Alkosh bonus: VARIABLE Physical Penetration
Example CPs:
Weapon Master 81, Physical Weapon Expert 6,
Thaumaturge 48, Piercing 5, Precise Strikes 66, Mighty 64
--
Food
For Practice on Dummy: Lava Foot + 0 points into HP (64 into Stamina)
In Raid: Lava Foot + ~20 points into HP + 6 Medium / 1 Heavy OR Artaeum Takeaway Broth with 0 points into HP
--
Skills
- Front Bar - Rapid Strikes/Crystal Weapon, Bound Armaments, Consuming trap, Rending Slashes/Whirling Blades, Unstable Clannfear, Ult - Flawless Dawnbreaker
- Back Bar - Barbed trap, Arrow barrage/Endless Hail, Hurricane, Poison injection, Unstable Clannfear, Ult - Greater storm Atronach
--
Screenshots!
CMX Parse with Crystal Weapon - https://i.imgur.com/I0Levt3.png
CMX Build with Crystal Weapon - https://i.imgur.com/lkrwHpC.png
CMX Parse with Rapid Strikes - https://i.imgur.com/ANAq5K0.png
CMX Build with Rapid Strikes - https://i.imgur.com/8oi4aHz.png
--
Rotation
This rotation is a 10-second rotation because Arrow Barrage, Poison Injection, Rending Slashes and Consuming Trap are each 10 seconds long.
The minimum back bar rotation is: Arrow Barrage - Poison Injection. You should also cast Hurricane roughly on cooldown if possible, otherwise, every other rotation is fine.
The minimum front bar rotation is Rending Slashes - Consuming Trap and with 4 stacks use Bound Armaments.
If Barbed Trap needs to be reapplied, then you can do so on cooldown or roughly every other rotation. Rest of time you can cast your spammable and use Bound Armaments when there are 4 stacks.
During execute, the rotation remains unchanged, although if you find a way to slot Whirling Blades, you can use this as the main spammable.
Spam = Rapid Strikes or Crystal Weapon
Simple Static Rotation:
Start:
- Summon Unstable Clannfear - Bound Armaments - Ulti
Repeat:
- Endless Hail - Poison Injection - Hurricane - Barbed Trap
- Bound Armaments - Rending Slashes - Consuming Trap - Spam - Bound Armaments - Spam x 4 - Bound Armaments
--
See my Stonethorn Builds and those from others at liko.gg
My Patreon - patreon.com/likoxie
Thanks to my Patrons: Brad, Dkfusion, OwnLight, Paratomick, Draveus, youth, hikarichan, meh and more
--
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: E.lementaL
Title: Afair
Listen on YouTube: youtu.be/9jRWLTOEToo
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: Onycs
Title: Eden
Listen on YouTube: youtu.be/XumysXPwccE
These are some Stamina Sorcerer DW/Bow Build and Rotation for use in Stonethorn.
Massive thank you to Rosskag, who has provided us with the video and the details below.
His channel here: youtube.com/channel/UCn0ebl6PdpmH4JVUn8Metsg
Here we have two parses - one with the new Sorcerer Spammable, Crystal Weapon. And one with Rapid Strikes.
Crystal Weapon is an interesting one, it provides a group debuff that reduces enemy armour by 1,000. On the dummy, Rapid Strikes proves to be slightly stronger, but with Crystal Weapon looks to be a winner if the debuff ends up impacting Blue CP allocation, and also due to the fact that instant cast abilities are generally more favourable than channelled skills, such as Rapid Strikes, in a multitude of encounters.
--
Gear
Shown here:
Monster Helm - Selene
- Relequen (Body)
- Advancing Yokeda (Front bar and jewellery)
- Master Bow (Back bar)
- 3 Bloodthirsty/3 Infused
Other gear that is perfectly suitable for different situations/builds include
Monster Helm - Maarselok, Velidreth, Domihaus
- Lokkestiiz, New Moon Acolyte, Tzogvin, Leviathan (Body), Briarheart
Back Bar - MA Bow, BRP dual
--
Race used: Orc
Alternatives (none quite as good): Dunmer, Redguard, Khajiit
--
Mundus: Shadow
--
Blue CPs for Practicing on the Dummy
- Master-at-Arms 56, Physical Weapon Expert - 3,
Thaumaturge 48, Piercing 55, Precise Strikes 52, Mighty 56
Blue CPs in Raid:
The number of points into piercing depends on several factors that may or may not be present in your group, therefore you could try and calculate this yourself since it's hard to give a universal recommendation. Any Blue CP left over as a result of taking out from Piercing, can feasibly go anywhere - just try to hit those breakpoints.
Main considerations:
Tremorscale: -2395 Physical Penetration
Sorcerer Spammable: -1000 Physical Penetration
Precise Weapon instead of Sharpered +1638 Physical Penetration
Alkosh bonus: VARIABLE Physical Penetration
Example CPs:
Weapon Master 81, Physical Weapon Expert 6,
Thaumaturge 48, Piercing 5, Precise Strikes 66, Mighty 64
--
Food
For Practice on Dummy: Lava Foot + 0 points into HP (64 into Stamina)
In Raid: Lava Foot + ~20 points into HP + 6 Medium / 1 Heavy OR Artaeum Takeaway Broth with 0 points into HP
--
Skills
- Front Bar - Rapid Strikes/Crystal Weapon, Bound Armaments, Consuming trap, Rending Slashes/Whirling Blades, Unstable Clannfear, Ult - Flawless Dawnbreaker
- Back Bar - Barbed trap, Arrow barrage/Endless Hail, Hurricane, Poison injection, Unstable Clannfear, Ult - Greater storm Atronach
--
Screenshots!
CMX Parse with Crystal Weapon - https://i.imgur.com/I0Levt3.png
CMX Build with Crystal Weapon - https://i.imgur.com/lkrwHpC.png
CMX Parse with Rapid Strikes - https://i.imgur.com/ANAq5K0.png
CMX Build with Rapid Strikes - https://i.imgur.com/8oi4aHz.png
--
Rotation
This rotation is a 10-second rotation because Arrow Barrage, Poison Injection, Rending Slashes and Consuming Trap are each 10 seconds long.
The minimum back bar rotation is: Arrow Barrage - Poison Injection. You should also cast Hurricane roughly on cooldown if possible, otherwise, every other rotation is fine.
The minimum front bar rotation is Rending Slashes - Consuming Trap and with 4 stacks use Bound Armaments.
If Barbed Trap needs to be reapplied, then you can do so on cooldown or roughly every other rotation. Rest of time you can cast your spammable and use Bound Armaments when there are 4 stacks.
During execute, the rotation remains unchanged, although if you find a way to slot Whirling Blades, you can use this as the main spammable.
Spam = Rapid Strikes or Crystal Weapon
Simple Static Rotation:
Start:
- Summon Unstable Clannfear - Bound Armaments - Ulti
Repeat:
- Endless Hail - Poison Injection - Hurricane - Barbed Trap
- Bound Armaments - Rending Slashes - Consuming Trap - Spam - Bound Armaments - Spam x 4 - Bound Armaments
--
See my Stonethorn Builds and those from others at liko.gg
My Patreon - patreon.com/likoxie
Thanks to my Patrons: Brad, Dkfusion, OwnLight, Paratomick, Draveus, youth, hikarichan, meh and more
--
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: E.lementaL
Title: Afair
Listen on YouTube: youtu.be/9jRWLTOEToo
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: Onycs
Title: Eden
Listen on YouTube: youtu.be/XumysXPwccE


![ESO - Magicka Necromancer Rotation - First Look - Elsweyr PTS 5.0.0
Introduction
This is my video with first impressions on the Magicka Necromancer. Feel free to ask about it in the comments, and Ill try my best to answer them.
A few important notes:
- New raid target dummy currently seems buggy with regards to Engulfing Flames and fire abilities. I made sure to properly reset the dummy between tests. The numbers you see here are not affected by the stacking effect of the bug. Many parses you see elsewhere may well be though.
- Take the DPS Numbers with a pinch of salt. Pet Damage is bugged since it crits 100% of the time
- Pretty much anything you see here is subject to change
- My ideas and whats best will probably change depending on what others discover
I am testing with the new 21M HP Raid Dummy, which has a selection of Buffs/Debuffs included. They can be a bit unrealistic (100% major force) for example, but at least consistent.
Combat Metrics Parse from Video (95.1k - not affected by the stacking Engulfing Flames Raid Dummy bug) https://i.imgur.com/RMgkTFs.png
Build used in Video (CPs are selected to be generically raid-ready) https://i.imgur.com/XEMKgC2.jpg
Magicka Necromancer Build Info
-My skill bars shown in the video are as follows:
Front Bar: Avid Boneyard - Ricochet Skull - Inner Light - Mystic Siphon - Stalking Blastbones - Shooting Star
Back Bar: Blockade of Fire - Spell Symmetry/Flex Spot - Rearming Trap (Channeled Acceleration) - Skeletal Arcanist - Mystic Siphon - Glacial Colossus
More information about the Necromancer skills and passives can be found here: https://eso-skillbook.com/skilltree/necromancer
I used the Clockwork Citrus Fillet food, which is a great all-around food for Magicka classes. It leaves you with 18.3k HP by yourself, and comfortably over 20k HP with Toughness and Ebon. If you choose a Breton (instead of High Elf like I have), then you can use Max HP Max Magicka food and be sitting on ~23k HP with those buffs.
There is no emphasis on the gear in this video. I used Spell Strat and Siroria here. With the Necromancers Death Knell passive, giving 10% crit chance per Grave Lord ability slotted, against enemies under 25%, this gear setup is quite suitable. With this setup, I would be sitting at 96% crit chance on my front bar in execute. Using sets like Mothers Sorrow will still be quite strong, but not make the best use of the passive.
I have 0 points into Spell Erosion, because the Dismember Passive, which gives 1500 Spell and Physical Penetration when a Grave Lord ability is active (nearly always the case), allows me to set up this way and still be able to reach the 18,200 penetration cap.
Main Impressions
- The Magicka Necromancer personally feels like the Magicka Warden in the style of rotation. To me this is a good thing because it is really fluid. However, it might be difficult to get it working in the same way when playing at long range. Playing this type of rotation on console without the help of add-ons may be difficult, and other rotation options might be considered.
- Sustain feels really good. I like that it is not tied to a buff skill in the same way as Leeching Strikes, Betty Netch, Rune Focus etc. If you can keep Mystic Siphon, it is worth over 200 Magicka regen per second, and if you can keep Skeletal Arcanist up, this is worth a further 300 Magicka (and Stamina recovery).
- Animations generally feel really good. The Mystic Siphon skill sometimes has the same problem as described in the Stamina Necromancer page, where it can cause your character to turn around, and the availability sometimes flickers between usable and not usable for no apparent reason.
Rotation
To get the most out of the rotation, it is important to stay in melee range as often as possible. This is because it is reliant on casting Stalking Blastbones as frequently as possible. Although it does extra damage, the longer the skeleton spends chasing a target, it is still worth it to be able to cast it more frequently. It is a nice trade-off if this is not possible though.
So in optimal conditions, Stalking Blastbones is cast once every three rotations. In between it is a job to keep down Blockade, Avid Boneyard (which is nice for the self-activatable synergy), Skeletal Arcanist, Mystic Siphon and Rearming Trap/Channeled Acceleration. This is done more or less fully dynamically - do pay attention to how I try to/am not afraid to recast dots early if there are clashes, or just on time if not. Ricochet Skull, the class spammable, should be cast whenever there is nothing else to cast.
In group play, using the Colossus Ultimate itself will likely depend on when the group needs it, so no real emphasis on you use it.
Track: Kozah - Travel Again [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/TEAoPiZWnsQ
Free Download / Stream: http://ncs.io/TravelAgainYO ESO - Magicka Necromancer Rotation - First Look - Elsweyr PTS 5.0.0](https://i.ytimg.com/vi/evG38Tz6r30/mqdefault.jpg)





![Bipolar? - Stamina Warden PVE (87k+) - Greymoor - ESO
Edit 26th May - Updated for the Greymoor Patch. Not much has changed here!
Here are some Stamina Warden PVE builds and Iron Atronach Parses for the Greymoor/Harrowstorm / Dragonhold patch.
Ive uploaded a split-screen of both POVs from Kabs (left) and myself (right). I thought, why not, since I have the footage anyway. Let me know what you think of the style.
Thanks to @kabs12 for providing us with the parses. Kabs occasionally uploads videos on YouTube and streams on Twitch, so do check him out!
Youtube - https://www.youtube.com/channel/UCtRUDzAzU4P3c6-bQ49_kVA
Kabs Stam Warden Static Rotation https://youtu.be/4Ffn_679BY8
Twitch - https://www.twitch.tv/kabs12/
We are using the Max Stamina/Stamina Regen food, with 64 points into Stamina for all Stamina Setups in these rotations.
Gear used here:
5x Lokkestiiz, 5x Relequen, 2x Velidreth. (See build screenshot for full details).
The above is used simply for purposes of comparison against other classes, in this test environment.
Race used: Orc
Alternatives (none quite as good): Dunmer, Woodelf, Redguard, Khajiit
In real raid situations, consider Artaeum Takeaway Broth or Max HP Max Stam as food alternatives.
Other gear that is perfectly suitable for different situations/builds include:
Leviathan, Tzogvin, Advancing Yokeda, Maarselok
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Kabs POV) https://imgur.com/a/953bJY2
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Liko POV) https://imgur.com/a/uEOrTym
Rotation
The change to Cutting Dive is mentioned above, and is a big influencer in this rotation. Whenever the target is off-balanced, it is worth spamming birds over anything else, because then each cast of Cutting Dive is worth more than a cast of any DOT, and also Sub Assault.
Outside Off-balance periods, keep up DOTs and do so whilst casting Sub Assault 1-in-3 skills if you can. Poison Injection is the biggest priority to keep up if you are using the Master Bow. Either way, keep this skill up, along with Endless Hail/Arrow Barrage, Consuming Trap, Growing Swarm and Barbed Trap. If you wish to also add Rending Slashes to your setup, like how Kabs has done, then you can do so.
When you anticipate a period of Off-balance coming, best ensure DOTs are up. Perhaps its worth refreshing Endless Hail/Arrow Barrage and Poison Injection if theyre close to running out. As soon as Off-balance is up, just spam Cutting Dive. Afterwards, go back to rotation described above.
In the video, you can see that I keep track of Off-balance with the small UI add-on called Pentest, on the right hand side. When the number is red, this indicates an Off-balance immunity period. When green, then Off-balance is active. Off-balance timing is the same in both POVs. Off-balance is also indicated by the swirly circle above the enemys head, although admittedly hard to see and keep track of.
Proposed Static Rotation
Cast Netch and then Trap when you start a fight.
Repeat:
Arrow Barrage - Poison Injection
Sub - Swarm - Consuming Trap - Sub - Spam - Spam - Sub - Netch/Barbed Trap/Spam (cast Barbed Trap and Netch in alternative repeats of the rotation, or if your sustain is fine, use a spam instead).
Spam = Cutting Dive or Bear Ulti
The above static rotation is under the assumption you are doing a 10-second rotation with Arrow Barrage.
If you wish to use Endless Hail, with either the Masters Bow or Maelstrom Bow, you can more or less do the above, but also add 3 extra skills (Spam - Sub - Spam) to the end of the front bar rotation.
β
About alternative skills that were not used in this video:
Vigor / Ring of Preservation (back-barred) - for extra self-heals if needed. I would recommend replacing one of the back bar Fighters Guild abilities.
Whirling Blades - a spammable/execute that is very useful when a dual-wield AOE setup is desired
Camouflaged Hunter (front-barred) - gives weapon damage passives, and Minor Berserk for 5seconds when you attack from behind. Can be very nice in situations where you know you wont get Minor Berserk consistently.
Bird of Prey (front/double-barred) - similar to above, except gives animal companion passives, and Minor Berserk on the active bar. Can be very nice in situations where you know you wont get Minor Berserk consistently. You can also activate the skill for a period of Major Expedition.
β
Vanze - Survive (feat. Neon Dreams) [NCS Release]
NCS: Music Without Limitations
NCS Spotify: http://spoti.fi/NCS
Free Download / Stream: http://ncs.io/vsurvive
https://www.youtube.com/watch?v=cvl8e2se8Q4 Bipolar? - Stamina Warden PVE (87k+) - Greymoor - ESO](https://i.ytimg.com/vi/g2olxpLv2vg/mqdefault.jpg)

