Stable Fable Vol. 3 - How 60 FPS Feels on Console @SeraVenza
Stable Fable Vol. 3 - How 60 FPS Feels on Console  @SeraVenza
Uploaded November 2018 | Updated September 2026, 17 minutes ago
So dig glitching your way out of bounds and into the Filler_DragonCliff_01 map from the Northern most point of the Hook Coast map, saving the game, then loading the save causes the game to actually run at 60 FPS. This was recorded from the 360, but I'm told it works the same way on the original console as well.

Unfortunately, leaving the area kills the 60 FPS. I even threw in some added particle texture render glitch caused by the 360 emulation that I recorded as a bonus.
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Stable Fable Vol. 3 - How 60 FPS Feels on Console

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