Uploaded November 2018 | Updated September 2026, 17 minutes ago
So dig glitching your way out of bounds and into the Filler_DragonCliff_01 map from the Northern most point of the Hook Coast map, saving the game, then loading the save causes the game to actually run at 60 FPS. This was recorded from the 360, but I'm told it works the same way on the original console as well.
Unfortunately, leaving the area kills the 60 FPS. I even threw in some added particle texture render glitch caused by the 360 emulation that I recorded as a bonus.
So dig glitching your way out of bounds and into the Filler_DragonCliff_01 map from the Northern most point of the Hook Coast map, saving the game, then loading the save causes the game to actually run at 60 FPS. This was recorded from the 360, but I'm told it works the same way on the original console as well.
Unfortunately, leaving the area kills the 60 FPS. I even threw in some added particle texture render glitch caused by the 360 emulation that I recorded as a bonus.

![[WR] Fable Anniversary All Achievements Speedrun in 1:44:29 LRT
This is an All Achievements speedrun of the most up-to-date Steam version of Fable Anniversary. The route has had some new optimizations implemented but the run itself had some very noticeable blemishes and 1:43:xx is very doable so Im gonna be working on this category for a little bit. [WR] Fable Anniversary All Achievements Speedrun in 1:44:29 LRT](https://i.ytimg.com/vi/Bl7oBsit_pA/mqdefault.jpg)

![[WR] Enter The Matrix PC - Ghost Speedrun in 55:23 IGT (56:09 RTA)
[WR] Enter The Matrix PC - Ghost Speedrun in 55:23 IGT (56:09 RTA) [WR] Enter The Matrix PC - Ghost Speedrun in 55:23 IGT (56:09 RTA)](https://i.ytimg.com/vi/CJlUN8t94cY/mqdefault.jpg)






