Uploaded January 2022 | Updated September 2026, 2 weeks ago
Casting shadows from your sprites is as simple as pie. For some reason, Unity hides this by default, but I'm here to abuse the system and show you how to turn it on.
URP Shader link: bit.ly/34c0ttF
Original source: hananon.com/how-to-make-2d-sprite-cast-and-receive-shadow-in-3d-world-using-unity-shader-graph
❤️ Become a Tarobro on Patreon: patreon.com/tarodev
=========
🔔 SUBSCRIBE: bit.ly/3eqG1Z6
🗨️ DISCORD: discord.gg/tarodev
✅ MORE TUTORIALS: youtube.com/tarodev
Casting shadows from your sprites is as simple as pie. For some reason, Unity hides this by default, but I'm here to abuse the system and show you how to turn it on.
URP Shader link: bit.ly/34c0ttF
Original source: hananon.com/how-to-make-2d-sprite-cast-and-receive-shadow-in-3d-world-using-unity-shader-graph
❤️ Become a Tarobro on Patreon: patreon.com/tarodev
=========
🔔 SUBSCRIBE: bit.ly/3eqG1Z6
🗨️ DISCORD: discord.gg/tarodev
✅ MORE TUTORIALS: youtube.com/tarodev








![2D follow AI with Unity - [Tutorial]
In this video, Ill show you how to create an enemy which will follow your player. It uses an adjustable rotation speed to give you greater control over the enemys accuracy.
❤️ Become a Tarobro on Patreon: https://www.patreon.com/tarodev
🔔 SUBSCRIBE: https://bit.ly/3eqG1Z6
🗨️ DISCORD: https://discord.gg/tarodev
✅ MORE TUTORIALS: https://www.youtube.com/tarodev
MORE TUTORIALS:
https://www.youtube.com/c/Tarodev
0:00 Intro
0:38 Setting the follow target
1:15 Simple following
2:55 Adding rotation speed for realism
4:36 Moving towards our rotation direction 2D follow AI with Unity - [Tutorial]](https://i.ytimg.com/vi/jlklOd8PEQE/mqdefault.jpg)

