Uploaded February 2021 | Updated September 2026, 3 weeks ago
This is the the Automine. created by General Atomics in direct response to China's Spider Drone. Fully autonomous, it seeks out it's target once activated. Available in Frag, Cryo, Pulse, Plasma, and Nuka flavors!
PC: nexusmods.com/fallout4/mods/50241?tab=description
Xbox: bethesda.net/en/mods/fallout4/mod-detail/4200683
author's description:
Description
Adds new autonomous mines! General Atomics International created prototypes of these in direct response to China's Spider mines (as seen in the Operation Anchorage DLC for Fallout 3).
The little mines can be crafted, thrown, picked up and so on. You can even get one as a friend. Read more under How to Play below.
HOW TO PLAY
The mines have to be crafted at a Chemistry bench under AUTOMINE but only after you locate the one at Poseidon Energy in the south east corner of the map. This mine can be found in the main reward room of the dungeon with Cutty, in the upper levels.
For console commands: help mine 4 weap
To use:
Equip like normal mines and throw them as you normally would. If no target can be found, the mine will stick by you until a target is detected. Then, off it goes.
Activate the mine to pick it back up, but only if it hasn't already locked onto a target.
PROS:
-Autonomous
-Stealthy, their kills aren't traced back to you
-Will stay by your side until there is a target
CONS:
-You gain no XP from their work
-While you and your companion(s) aren't targets, anybody else could be, even non-hostiles...
-You can get caught in the attacks
About your new friend:
Your new friend, Sparky, is a damaged Auto Mine. The little guy can't detonate :/
He will hang around you unless he gets spooked, in which case he will hide until it is safe again. We believe it is a robot's equivalent of psychological trauma. However, he's taken a liking to you!
Note he doesn't count as a follower so you don't have to dismiss anyone.
You can also dismiss him to a settlement by talking to him.
Vanilla compatibility: This mod makes a persistent edit to the Poseidon Energy interior. Doesn't break precombined.
Mod compatibility: For mod patches, (Horizon, AWKR whatever lol, etc) contact me should you make your own for upload to the Nexus so I can post links below.
For Mod Authors: This mod uses 'AUMN' as the shorthand for all form ID's and file paths.
Available patches:
none yet
This is the the Automine. created by General Atomics in direct response to China's Spider Drone. Fully autonomous, it seeks out it's target once activated. Available in Frag, Cryo, Pulse, Plasma, and Nuka flavors!
PC: nexusmods.com/fallout4/mods/50241?tab=description
Xbox: bethesda.net/en/mods/fallout4/mod-detail/4200683
author's description:
Description
Adds new autonomous mines! General Atomics International created prototypes of these in direct response to China's Spider mines (as seen in the Operation Anchorage DLC for Fallout 3).
The little mines can be crafted, thrown, picked up and so on. You can even get one as a friend. Read more under How to Play below.
HOW TO PLAY
The mines have to be crafted at a Chemistry bench under AUTOMINE but only after you locate the one at Poseidon Energy in the south east corner of the map. This mine can be found in the main reward room of the dungeon with Cutty, in the upper levels.
For console commands: help mine 4 weap
To use:
Equip like normal mines and throw them as you normally would. If no target can be found, the mine will stick by you until a target is detected. Then, off it goes.
Activate the mine to pick it back up, but only if it hasn't already locked onto a target.
PROS:
-Autonomous
-Stealthy, their kills aren't traced back to you
-Will stay by your side until there is a target
CONS:
-You gain no XP from their work
-While you and your companion(s) aren't targets, anybody else could be, even non-hostiles...
-You can get caught in the attacks
About your new friend:
Your new friend, Sparky, is a damaged Auto Mine. The little guy can't detonate :/
He will hang around you unless he gets spooked, in which case he will hide until it is safe again. We believe it is a robot's equivalent of psychological trauma. However, he's taken a liking to you!
Note he doesn't count as a follower so you don't have to dismiss anyone.
You can also dismiss him to a settlement by talking to him.
Vanilla compatibility: This mod makes a persistent edit to the Poseidon Energy interior. Doesn't break precombined.
Mod compatibility: For mod patches, (Horizon, AWKR whatever lol, etc) contact me should you make your own for upload to the Nexus so I can post links below.
For Mod Authors: This mod uses 'AUMN' as the shorthand for all form ID's and file paths.
Available patches:
none yet

![Bring Centaurs to Fallout 4! |Fallout 4 mods PC XBOX]
The Capital Wasteland Centaurs Mod adds our favorite nasty little creatures to Fallout 4. I missed these guys from Fallout 3, and Fallout New Vegas. Its great to see them back in all their nasty goodness.
DOWNLOAD
PC: https://www.nexusmods.com/fallout4/mods/59379
XBOX: https://bethesda.net/en/mods/fallout4/mod-detail/4265123
MOD AUTHOR DESCRIPTION
Possibly the most grotesque creature mod for Fallout 4, the Capital Wasteland Centaurs. Adds back in those disgusting abominations from Fallout 3 and NV in the form of the standard centaur and evolved centaur plus a whole load of new variants. This mod adds the classic centaurs alongside the Fallout 4 mutant hounds (yes its compatible with institute centaurs).
It also adds in a new companion called Clancy based off a unused centaur from Fallout 3 that was seemingly used for a wasteland survival guide quest, but we added him in as a companion along with his very own monocle and top hat which you can wear yourself if you wish. Clancy can be found at the Cambridge Construction Site right at the very top.
The variants this mod includes are the following:
- Centaur
- Evolved Centaur
- Glowing Centaur
- Glowing Evolved Centaur
- Albino Centaur
- Albino Evolved Centaur
- Gangrenous Centaur
- Gangrenous Evolved Centaur
Features
- Adds in Fallout 3 & NV centaurs, that have a chance to spawn in the place of mutant hounds
- Adds brand new companion called Clancy who is east of Cambridge Construction Site
- Fully new custom creature with custom skeleton
- Faithfully recreated artwork
- Full new animation set to go along with the skeleton
- Spits without any use of scripts (basically fully native creature implemented using only official tools)
Crypto Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ Bring Centaurs to Fallout 4! |Fallout 4 mods PC XBOX]](https://i.ytimg.com/vi/HQT7LsBfXSg/mqdefault.jpg)








![New Vegas Cowboy Repeater! [ Fallout 4 Weapon mods PC ]
Heres the Cowboy Repeater from Fallout: New Vegas.....for Fallout 4! Nexus Link: https://www.nexusmods.com/fallout4/mods/45880 NEEDS FAR HARBOR DLCMod Authors Description:This mod adds a new rifle to the game: The Cowboy Repeater from New Vegas, also known as Winchester Model 92.It comes with custom animations for the reload and bolt cycle, thanks to the kindness of hitman47101 who not only did he let me use his animations, but also provided me with its source files.Also, big thanks to Ajhakra for his awesome cubemaps!It can be rechambered to .38, .357, .44-40 and .45-70 calibers.The cowboy repeater has made its way to The Commonwealth thanks to an entrepreneur old man called El Mudo and to his friend, a tough guy named Sue. El Mudo is a retired NCR ranger, who is importing ammunition and ruined rifles from New Vegas to make ends meet.The gun can be crafted in the chem station. But... you cant create a Winchester Rifle from scratch! You will actually have to restore a ruined one:To be able to restore it, youll have to find an issue of the magazine Guns and Bullets. Dont warry, theres a small quest that will start at level 12 and will guide you to the location of both items. Theres also a slight chance of finding the Cowboy Repeater in Raiders or Gunners bosses after level 16. El Mudo will start selling the ruined version of the rifle after level 21 at his store (he will sell ammo starting at level 1 though). Click Spoiler to see the location of El Mudos Store.still reading? remember to subscribe for the best fallout and skyrim videos!
#nexusmods
#fallout4mods
#discognome New Vegas Cowboy Repeater! [ Fallout 4 Weapon mods PC ]](https://i.ytimg.com/vi/KGzxCgfolq0/mqdefault.jpg)