SpeedTree 8.2: Extending a Photogrammetry or Custom Trunk Using Texture Blending @SpeedTreeMiddleware
SpeedTree 8.2: Extending a Photogrammetry or Custom Trunk Using Texture Blending  @SpeedTreeMiddleware
Uploaded December 2018 | Updated September 2026, 2 weeks ago
SpeedTree artist Sonia Piasecki gives you a quick overview of the Stitch feature in SpeedTree v8.2.

The Stitch is used to connect two nodes together. The most common use is to blend a photogrammetry based mesh into a procedural branch from which the remainder of the model is constructed.

Vertex Blending Stitch documentation:
docs8.speedtree.com/modeler/doku.php?id=pg_extend_trunk_texture

docs8.speedtree.com/modeler/doku.php?id=stitch_generator

More info at speedtree.com
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SpeedTree 8.2: Extending a Photogrammetry or Custom Trunk Using Texture Blending

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