SpeedTree | SpeedTree Unity 5 Assets: More Than a Mesh @SpeedTreeMiddleware | Uploaded 9 years ago | Updated 9 minutes ago
What makes SpeedTree assets for Unity 5 more than just a static mesh?
- Drop-in ready for Unity 5.
- Tuned LOD transitions
- Tuned, scalable wind effects
- Hero, desktop, and mobile resolutions
- Seasonal variations
- Branch seam blending
- Collision objects
- Preset ambient occlusion
- Leaf map maker SPM files
Used in conjunction with a subscription to the SpeedTree for Unity 5 Modeler:
- Create limitless variations with one click.
- Complete control to edit any asset or create your own from scratch.
- Harness included Helper SPM Models to easily create new leaf cluster diffuse and normal maps.
Details: http://www.speedtree.com/unity/trees-special.php
What makes SpeedTree assets for Unity 5 more than just a static mesh?
- Drop-in ready for Unity 5.
- Tuned LOD transitions
- Tuned, scalable wind effects
- Hero, desktop, and mobile resolutions
- Seasonal variations
- Branch seam blending
- Collision objects
- Preset ambient occlusion
- Leaf map maker SPM files
Used in conjunction with a subscription to the SpeedTree for Unity 5 Modeler:
- Create limitless variations with one click.
- Complete control to edit any asset or create your own from scratch.
- Harness included Helper SPM Models to easily create new leaf cluster diffuse and normal maps.
Details: http://www.speedtree.com/unity/trees-special.php