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Freya Holmér | Spaces & Cross Product • Math for Game Devs [Part 2] @acegikmo | Uploaded November 2020 | Updated October 2024, 2 hours ago.
Part two! let's talk about space

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00:00:00 - Quick recap
00:01:01 - Dot product recap
00:06:51 - Asgmt. 1 solution (Radial trigger)
00:18:16 - Asgmt. 2 solution (Look-at trigger)
00:35:07 - Questions
00:42:24 - Spaces
00:53:26 - Asgmt. 3 solution (Space transformation)
01:18:43 - World to local
01:34:14 - Matrices
02:15:20 - Cross product

Assignments:
Asgmt. 4 (Bouncing laser)
Asgmt. 5 (Mesh surface area)
Asgmt. 6 (The turret)
docs.google.com/document/d/1Nou1ZAbNOkELggW9YqZ9LTRIW9Hc-isUpURbQ8gjiMM

Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

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✫ Video Production by Higher Vision:
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➤ Edited by Stelly: twitter.com/stelly47050876
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Spaces & Cross Product • Math for Game Devs [Part 2] @acegikmo

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