Space RTS Prototype @FreetimeCoder
Space RTS Prototype  @FreetimeCoder
Uploaded January 2013 | Updated September 2026, 1 week ago
This is a rapid prototype of a project that has been canceled. The idea is to build stations around planet's in a solar system. Each planet has an orbit where the ships can travel within. Interplanetary transit takes up a ship's energy which is also used to fire and can only be restored in orbits or carriers. That way one has to wait for two planets to come close to each other before attacking.



Music is from The Hamster Alliance: "Pop Song" and "The Reapers"
hamsteralliance.com

and textures from
celestiamotherlode.net/catalog/solarsystem.php

Skybox is a sample from spacescape
alexcpeterson.com/spacescape

and a lot of assets are from udk and the udk rts starterkit
udn.epicgames.com/Three/DevelopmentKitGemsRTSStarterKit.html
Space RTS PrototypeUnity PathfindingUE4 Adventure Kit v2.0 Integration Tutorial - 06 - Character BlueprintUDK Adventure Game Mechanics - WIP 7 Tight Space Movement and Ledge JumpsPCG Custom Actor and Attributes - Unreal 5.2 Tutorial - Part 5UDK Adventure Game Mechanics - WIP 15 ConvergenceUE4 Adventure Kit v2.0 Integration Tutorial - 08 - Anim Blueprint - Event GraphUDK RollercoasterUDK Adventure Game Mechanics - WIP 27 Finishing TouchesUDK Creep SpawnersSpline Forest - Procedural Content Generation (PCG, Unreal 5.2 Preview)UE4 Being chased by the invisible man
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Space RTS Prototype

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