Space Rocks! Godot Tutorial Part 7 @Kidscancode
Space Rocks! Godot Tutorial Part 7  @Kidscancode
Uploaded April 2017 | Updated September 2026, 2 weeks ago
This is a complete end-to-end game development tutorial using the Godot Game Engine. We're going to be making a version of the classic game "Asteroids". We're making it as we go, so there will be bugs, mistakes, etc. - but this is how real development works, exploring possible solutions, refactoring (this means going back and changing code you already wrote). I hope you enjoy it and learn something.

Kenney Space UI Pack: http://kenney.nl/assets/ui-pack-space-expansion

Code for each part can be found here: github.com/kidscancode/godot_tutorials/tree/master/Space_Rocks_tutorial

Support me on Patreon: patreon.com/kidscancode
Space Rocks! Godot Tutorial Part 7Godot 4: Importing 3D ModelsProcedural Content Generation in Godot Part 1: MazesTile-based game Part 9: Basic ShootingGodot 4: Character AnimationGodot Engine - Know Your Nodes: Tilemap (part 2)Godot 3.0: InheritancePygame Shmup Part 14: Game Over ScreenCircle Jump: A Godot Mobile Game (Part 8)Tile-based game Part 15: Simple Visual Effects (and a bug fix!)Space Rocks! Godot Tutorial Part 4Godot 101: Intro to 3D (part 7): First-person Character
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Space Rocks! Godot Tutorial Part 7

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