Uploaded December 2013 | Updated September 2026, 1 hour ago
Xilent makes really good music for this game.
xml file: mediafire.com/?9rak1o3ltllfw88
Seeing some comments on my previous level (Skyward II) inspired me to start 2 new projects. This was the first.
I personally think that the level is very aesthetically pleasing. It really looks nice, which makes me happy, as I wasn't too happy with Skyward II.
Unlike Skyward II, this level has no aimed bullets (as I recall). All of the bullets are aimed at the center. This means you don't have to worry about where bullets are aimed, you simply have to find a route, which would make it easier, right?
Wrong. This level is significantly harder than Skyward II. Although there are no aimed bullets, the routes are really narrow and are very difficult to navigate. Even if you make it past one wave of bullets, many of the patterns repeat, so you'll get hit by the next wave.
A harder level doesn't necessarily make a better level, and in this case, the difficulty could definitely have been lowered by a substantial amount, but I'm still more pleased with this level than Skyward II.
Also, this level is not as hard as I made it look by messing up constantly. It is really hard, though.
Like this video or subscribe for future uploads! Or don't. Whatever.
Xilent makes really good music for this game.
xml file: mediafire.com/?9rak1o3ltllfw88
Seeing some comments on my previous level (Skyward II) inspired me to start 2 new projects. This was the first.
I personally think that the level is very aesthetically pleasing. It really looks nice, which makes me happy, as I wasn't too happy with Skyward II.
Unlike Skyward II, this level has no aimed bullets (as I recall). All of the bullets are aimed at the center. This means you don't have to worry about where bullets are aimed, you simply have to find a route, which would make it easier, right?
Wrong. This level is significantly harder than Skyward II. Although there are no aimed bullets, the routes are really narrow and are very difficult to navigate. Even if you make it past one wave of bullets, many of the patterns repeat, so you'll get hit by the next wave.
A harder level doesn't necessarily make a better level, and in this case, the difficulty could definitely have been lowered by a substantial amount, but I'm still more pleased with this level than Skyward II.
Also, this level is not as hard as I made it look by messing up constantly. It is really hard, though.
Like this video or subscribe for future uploads! Or don't. Whatever.










