Sound on the Gameboy - Z80 Lesson P73 (ChibiSound Pro) @ChibiAkumas
Sound on the Gameboy - Z80 Lesson P73 (ChibiSound Pro)  @ChibiAkumas
Uploaded November 2023 | Updated September 2026, 3 weeks ago
Lets take another look at sound! We'll write a new multi-platform sound driver, which will give us control over the hardware, and allow us to write a music player which will work in a common way on all systems.

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/z80/platform8.php#LessonP73

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Sound on the Gameboy - Z80 Lesson P73 (ChibiSound Pro)Bitmap clipping on the GB/GBC via Hardware sprites - Lesson S376502 Lesson MaxTile3 - Maxtile main code6502 Lesson MaxTile5 - Cache DriverLesson P69 - ChibiSound PRO on the CPC, MSX and Spectrum (128 - AY)Tiles & Interrupts on the MSX2 Lesson CF13 (ChibiFighter)SuperH Lesson 3 - Conditions, Compares, Stack and Special RegsPowerPC Lesson 2 - Addressing Modes and Stack6502 Lesson P72 - Interrupt Driven Music on the C64 (ChibiTracks)Speech synthesizer! (Part 1/2) - 68000 Lesson M1Lesson P51 - Multiplatform Software tilemap on the Amiga via BLIT (Mintile)MaxTile software tilemap on the Spectrum NEXT - 256 color tiles - Z80 Lesson P97
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Sound on the Gameboy - Z80 Lesson P73 (ChibiSound Pro)

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