MaxTile software tilemap on the Spectrum NEXT - 256 color tiles - Z80 Lesson P97 @ChibiAkumas
MaxTile software tilemap on the Spectrum NEXT - 256 color tiles - Z80 Lesson P97  @ChibiAkumas
Uploaded January 2026 | Updated September 2026, 3 weeks ago
Lets take a look at the advanced 'Maxtile' tilemap on the Spectrum Next, it supports Xflip,Yflip, Fastfill and more! This version uses 256 color tiles

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/z80/platform10.php#LessonP97

My Books cover most ASM languages and are available on Amazon stores worldwide! Now in B4 size Hardback and Large A4 size (Paperback only)!
Check them out here: amzn.to/3hgETuM
My 1st book covers ASM programming on Z80, 6502, 68000, 8086 and ARM
My 2nd book book covers ARM Thumb, 65816, 6809, PDP-11 and Risc-V CPUs

The Large print versions can be a little hard to find... the links are here:
Vol 1 A4: amzn.to/3T8WzFG
Vol 2 A4: amzn.to/3WC9jaM

If you like my content, and want to see more in the future, please support me on patreon:
patreon.com/akuyou

My Assembly tutorials cover a wide range of CPU's and Systems, see them all here:
assemblytutorial.com
MaxTile software tilemap on the Spectrum NEXT - 256 color tiles - Z80 Lesson P97PowerPC Lesson H1 - Hello World on the GameCubeLesson P57 - Multiplatform Software tilemap on the Apple II6502 ChibiTracks: Lesson CT3 - The main play routineLesson S4 - Sprite Movement and Joystick on the Playstation6502 Lesson CT4 - Tone CalculationLesson P79 - Multiplatform Software tilemap on the Elan Enterprise (Mintile)ChibiFighter - CPU AI - Lesson CF86502 MaxTile - Lesson MaxTile1 - The Minimal Test 1Lesson M17 - Disassembly of a speech synthesizer! (Part 1/4)SuperH (SH2/SH3) Assembly Lesson 2 - Addressing ModesSimple compressed Titlescreen tilemap and GameStart - Lesson CF2
ChibiAkumas |

MaxTile software tilemap on the Spectrum NEXT - 256 color tiles - Z80 Lesson P97

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER