Uploaded November 2024 | Updated September 2026, 2 weeks ago
Mod download: nexusmods.com/sonicxshadowgenerations/mods/20
The original version of the showcase, which also includes a write-up on how I did it: youtube.com/watch?v=QB4KVSqjByM
Essentially a new version of my showcase on this terrain import that I did. To be specific about the changes:
- The skybox is now properly visible! It turns out they go in the "trr_s00" pac, rather than the "trr_sky" one this time.
- All materials that originally had backface culling in the source game (M&S Tokyo 2020) have that feature re-enabled.
- The glaring issue where Shadow's skin would glow when it wasn't supposed to has been corrected.
- The file size for the mod has gone down considerably, due to ACB music injection.
Not really much else for me to say otherwise.
Tool credits:
@Radfordhound - HedgeArcPack
@BeatzYT - HedgeArcPack SXSG build
@hyperbx - RFL templates
@blueskythlikesclouds - SonicAudioTools, RFL templates
@Kwasior - CriUTFTool for ACB injection
Mod download: nexusmods.com/sonicxshadowgenerations/mods/20
The original version of the showcase, which also includes a write-up on how I did it: youtube.com/watch?v=QB4KVSqjByM
Essentially a new version of my showcase on this terrain import that I did. To be specific about the changes:
- The skybox is now properly visible! It turns out they go in the "trr_s00" pac, rather than the "trr_sky" one this time.
- All materials that originally had backface culling in the source game (M&S Tokyo 2020) have that feature re-enabled.
- The glaring issue where Shadow's skin would glow when it wasn't supposed to has been corrected.
- The file size for the mod has gone down considerably, due to ACB music injection.
Not really much else for me to say otherwise.
Tool credits:
@Radfordhound - HedgeArcPack
@BeatzYT - HedgeArcPack SXSG build
@hyperbx - RFL templates
@blueskythlikesclouds - SonicAudioTools, RFL templates
@Kwasior - CriUTFTool for ACB injection
![[OLD] Sonic Forces (PC) - Generations Crisis City (WIP #1)
I began this mod on Sunday, September 1, 2019. Its fully beatable, but it will require a physics mod and the rings boost gauge mod.
I might also have to make my uploading schedule to every Saturday instead of Friday due to how long it takes to render these days.
CREDITS:
Me - Terrain/object placement/uv anim/spline/music porting, cubemap
PTKickass - GensToForces Level Converter
SWS90 - GensToForces Setdata Converter
Skyth - Several tools that made Sonic Forces modding possible (like SFPac)
Radfordhound - HedgeLib, ForcesPathImporter/Exporter
Stuff to do:
-Port GI and make the sceneeffect close to how it was in Generations
-Fix platforms
-Fix blend materials so they work properly
-Make the lava actually hurt the player
-Add the rest of the objects [OLD] Sonic Forces (PC) - Generations Crisis City (WIP #1)](https://i.ytimg.com/vi/nbhsRdG-t_Y/mqdefault.jpg)

![[OLD] Sonic Forces (PC) - Luminous Forest Fixed Edition (Release)
Download - https://gamebanana.com/maps/205559
This mod fixes a few things in Luminous Forest, such as getting rid of every Dash Panel, changing the Motoras behavior, removing most Wisp Capsules, and more. [OLD] Sonic Forces (PC) - Luminous Forest Fixed Edition (Release)](https://i.ytimg.com/vi/noMfDlB2HUQ/mqdefault.jpg)

![[OLD] Sonic Forces (PC) Mod Showcase #65 - Sunset Aqua Road
Mod by BlueCube - https://gamebanana.com/maps/202050
Other mods used:
Master Sword over Lightning Wispon by me - https://gamebanana.com/skins/165632 [OLD] Sonic Forces (PC) Mod Showcase #65 - Sunset Aqua Road](https://i.ytimg.com/vi/o7_uphizFic/mqdefault.jpg)

![[OLD] Sonic Adventure 2: The Trial (Dreamcast)
Played on the Redream emulator. [OLD] Sonic Adventure 2: The Trial (Dreamcast)](https://i.ytimg.com/vi/oC_MvMYS_NY/mqdefault.jpg)
![[OLD] Egg Gate but all of Sonics voice lines are redubbed by TrevZed as Infinite
Voice lines provided by TrevZed - https://www.youtube.com/channel/UCW313ZanV4AA94SC52oKIvw
Infinite Mod V1 by TSININY - https://www.youtube.com/watch?v=1iy8QU9aZik [OLD] Egg Gate but all of Sonics voice lines are redubbed by TrevZed as Infinite](https://i.ytimg.com/vi/pE_XfJg2DdM/mqdefault.jpg)

![[OLD] Sonic Forces (PC) Mod Showcase #67 - Eggmans Facility Reimagined
Mod by Brandon Jones - https://gamebanana.com/maps/203192 [OLD] Sonic Forces (PC) Mod Showcase #67 - Eggmans Facility Reimagined](https://i.ytimg.com/vi/pTs0GSjpKXs/mqdefault.jpg)
![[OLD] Sonic Unleashed (Wii) in Wireframe mode!
Played on the Dolphin Emulator. [OLD] Sonic Unleashed (Wii) in Wireframe mode!](https://i.ytimg.com/vi/qHAtCdZ2JS4/mqdefault.jpg)