Uploaded July 2019 | Updated September 2026, 1 week ago
Test purposes only. Showing a crash in the revival project for Sonic Runnners. Happens whenever I complete a stage, for both Story Mode and Timed Mode.
Test purposes only. Showing a crash in the revival project for Sonic Runnners. Happens whenever I complete a stage, for both Story Mode and Timed Mode.




![NEW WAVE OCEAN UPDATES! [CUSTOM ASSETS + OCEAN + SET CHANGES] #SolarisProject #sonic06
So using the textures I have for WVO and tweaking them a lot, we can now say that Soleannas ocean is so beautiful! I made it look as close to P-06s ocean as I could but still maintaining the bright colour theme going on for this stage, as well as the basic texture capabilities of SA2; diffuse textures only, no normal/bump maps.
Animating the goal animation took me 3 hours to do believe it or not. I dont know why its a bit glitchy though, but hey its much better than what we had previously 😂
Hoppy also added some cool new alternate paths and modelled 2 new cliffs that you can go on!
Thanks to UsagiDood for UV wrapping the models and fixing the topology!
Ill be showing off Tropical Jungle when we have it all done up!
Hope yall enjoyed the lil progress update! NEW WAVE OCEAN UPDATES! [CUSTOM ASSETS + OCEAN + SET CHANGES] #SolarisProject #sonic06](https://i.ytimg.com/vi/NuYWect1x8I/mqdefault.jpg)
![Sonic Adventure P-02 BETA 3 [WVO & KDV] #sonic06 #SolarisProject
HE DID IT! Hoppy got most of the loops done for Wave ocean and fixed the rails so now you can gain speed while grinding!
Meanwhile, I was busy sorting out Kingdom Valley and its is pretty much almost done. The mach speed section needs more SET objects and tweaking and its ready to be released!
This is a huge glow up from what I showed in January.
Also, why does this look more colourful than the Forces WVO mod and vanilla 06? 😂 It baffles me, like even though SA2 lacks all the fancy graphical effects, our port has more life than those two versions of Wave Ocean!
Enjoy yall! Sonic Adventure P-02 BETA 3 [WVO & KDV] #sonic06 #SolarisProject](https://i.ytimg.com/vi/PD-8rlWp2OE/mqdefault.jpg)

![Kingdom Valley E3 Styled [P-02 Project] #SolarisProject #sonic06
Its fully textured. Nearly all collisions work perfectly. Welcome to Kingdom Valley in SA2, now with an (almost) seamless transition into the mach speed section!
(I titled this E3 Styled since these parts of the stage were playable in the E3 demo*)
I honestly dont know whether well get WVO and KDV finished in-time for the 29th Anniversary, so this might release after it.
Hope yall liked this! Kingdom Valley E3 Styled [P-02 Project] #SolarisProject #sonic06](https://i.ytimg.com/vi/Ppb88InoumQ/mqdefault.jpg)


