Uploaded September 2025 | Updated September 2026, 2 weeks ago
Here are all the voice clips that characters say to each other, either as rival banter (at the start of Grand Prix) or when using items and attacking other players.
The rival interactions are first, followed by item hit/receive lines (1:51:41)
I grouped it so that each *player* character (show in the background) goes through every *other* character's dialogues. The order is based on the in-game character selection screen!
You can see the *other language versions* of this here:
- English youtu.be/ktfZk-pzDsY?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Spanish youtu.be/co0s0uqmg5c?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- French youtu.be/ILhVVAMMleA?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Italian youtu.be/uMjIDpFgEfc?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- German youtu.be/uin5yFbP-KI?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Japanese youtu.be/9IILx09_Lns?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Chinese youtu.be/Lw60srvEj2A?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
If you'd like to see more videos about other kinds of voice lines from this game, or have any ideas for how to improve the video presentation side of things, please write a comment about it!
Huge thanks to @thesupersonic16 who found the HCA decryption keys for this game. Without them, it would've been impossible to extract all these sounds!
I made this video using *Motion Canvas*! I was able to learn it very quickly despite never yielding before, I just with it didn't take so long to render... This took almost 10 hours and I couldn't even choose a higher bitrate. I'll try exporting as image sequence next time. Would anyone be interested in the source code?
Also, the subtitles should be exactly the same as the on-screen text in the video, in case you want to search in the transcript.
Full detailed list of all interactions: pastebin.com/HPjhwGN7
Chapters:
0:00 - Intro
0:02 - Rivals: Sonic
4:29 - Rivals: Tails
9:11 - Rivals: Knuckles
13:37 - Rivals: Amy
18:19 - Rivals: Cream
23:10 - Rivals: Big
27:55 - Rivals: Silver
32:55 - Rivals: Blaze
37:52 - Rivals: Shadow
42:37 - Rivals: Rouge
47:45 - Rivals: Omega
52:23 - Rivals: Vector
57:32 - Rivals: Espio
1:02:43 - Rivals: Charmy
1:07:36 - Rivals: Zavok
1:13:03 - Rivals: Zazz
1:18:16 - Rivals: Dr. Eggman
1:23:12 - Rivals: Metal Sonic
1:27:09 - Rivals: Egg Pawn
1:31:05 - Rivals: Sage
1:36:24 - Rivals: Jet
1:41:34 - Rivals: Wave
1:46:43 - Rivals: Storm
1:51:43 - Item: Sonic
1:53:17 - Item: Tails
1:54:47 - Item: Knuckles
1:56:18 - Item: Amy
1:57:53 - Item: Cream
1:59:38 - Item: Big
2:01:08 - Item: Silver
2:02:44 - Item: Blaze
2:04:24 - Item: Shadow
2:05:59 - Item: Rouge
2:07:38 - Item: Omega
2:09:14 - Item: Vector
2:10:50 - Item: Espio
2:12:22 - Item: Charmy
2:13:48 - Item: Zavok
2:15:31 - Item: Zazz
2:17:11 - Item: Dr. Eggman
2:18:53 - Item: Metal Sonic
2:20:18 - Item: Egg Pawn
2:21:30 - Item: Sage
2:23:07 - Item: Jet
2:24:40 - Item: Wave
2:26:17 - Item: Storm
2:27:54 - Outro
Here are all the voice clips that characters say to each other, either as rival banter (at the start of Grand Prix) or when using items and attacking other players.
The rival interactions are first, followed by item hit/receive lines (1:51:41)
I grouped it so that each *player* character (show in the background) goes through every *other* character's dialogues. The order is based on the in-game character selection screen!
You can see the *other language versions* of this here:
- English youtu.be/ktfZk-pzDsY?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Spanish youtu.be/co0s0uqmg5c?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- French youtu.be/ILhVVAMMleA?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Italian youtu.be/uMjIDpFgEfc?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- German youtu.be/uin5yFbP-KI?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Japanese youtu.be/9IILx09_Lns?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
- Chinese youtu.be/Lw60srvEj2A?list=PLQc0ByBmCGSlX8GV-4jTkUF3aQhvKK68s
If you'd like to see more videos about other kinds of voice lines from this game, or have any ideas for how to improve the video presentation side of things, please write a comment about it!
Huge thanks to @thesupersonic16 who found the HCA decryption keys for this game. Without them, it would've been impossible to extract all these sounds!
I made this video using *Motion Canvas*! I was able to learn it very quickly despite never yielding before, I just with it didn't take so long to render... This took almost 10 hours and I couldn't even choose a higher bitrate. I'll try exporting as image sequence next time. Would anyone be interested in the source code?
Also, the subtitles should be exactly the same as the on-screen text in the video, in case you want to search in the transcript.
Full detailed list of all interactions: pastebin.com/HPjhwGN7
Chapters:
0:00 - Intro
0:02 - Rivals: Sonic
4:29 - Rivals: Tails
9:11 - Rivals: Knuckles
13:37 - Rivals: Amy
18:19 - Rivals: Cream
23:10 - Rivals: Big
27:55 - Rivals: Silver
32:55 - Rivals: Blaze
37:52 - Rivals: Shadow
42:37 - Rivals: Rouge
47:45 - Rivals: Omega
52:23 - Rivals: Vector
57:32 - Rivals: Espio
1:02:43 - Rivals: Charmy
1:07:36 - Rivals: Zavok
1:13:03 - Rivals: Zazz
1:18:16 - Rivals: Dr. Eggman
1:23:12 - Rivals: Metal Sonic
1:27:09 - Rivals: Egg Pawn
1:31:05 - Rivals: Sage
1:36:24 - Rivals: Jet
1:41:34 - Rivals: Wave
1:46:43 - Rivals: Storm
1:51:43 - Item: Sonic
1:53:17 - Item: Tails
1:54:47 - Item: Knuckles
1:56:18 - Item: Amy
1:57:53 - Item: Cream
1:59:38 - Item: Big
2:01:08 - Item: Silver
2:02:44 - Item: Blaze
2:04:24 - Item: Shadow
2:05:59 - Item: Rouge
2:07:38 - Item: Omega
2:09:14 - Item: Vector
2:10:50 - Item: Espio
2:12:22 - Item: Charmy
2:13:48 - Item: Zavok
2:15:31 - Item: Zazz
2:17:11 - Item: Dr. Eggman
2:18:53 - Item: Metal Sonic
2:20:18 - Item: Egg Pawn
2:21:30 - Item: Sage
2:23:07 - Item: Jet
2:24:40 - Item: Wave
2:26:17 - Item: Storm
2:27:54 - Outro


![Mega Man 2 - Wily Stage (Famitracker remix with N163)
Free download: https://m-a-t-o.bandcamp.com/track/wily-stage-mega-man-2
A lot more info below ↓
Im trying out OBS for capturing video, because in this case, the framerate is more important than the resolution. Im really trying to get as much performance as possible from my notebook. Tell me what you think about the quality in the comments!
I made this remix 4 months ago. While playing Mega Man 2, when I first heard this song, I really liked it and started thinking about how I could remix it to make it sound even better, while using the same hardware. I tried using Famitracked before, but I had no idea how to use it so I put it away for a while. Then, about a year ago, I came across this video [ https://www.youtube.com/watch?v=Pf5y4SLET4Y ] which shows a track from VVVVVV covered in Famitracker, which inspired me to give it another chance and learn how to use it. I also watch 8-bit Music Theorys video on the composition side of Mega Man music, and began to make my remix.
I realized that it would be hard to have decent drum kit sounds with NESs basic sound chip, the 2a03, so I used an expansion chip from Namco, N163. I didnt need all 5 channels, but the way the chip lets me use custom waveforms really helped me with adding extra instruments and harmonies. I used the 2a03s pulse tracks for the melody, trying to make it sound as close to the original. [ https://www.youtube.com/watch?v=N4VtxWRfPOk ]
For the drums, I loaded the DPCM channel with 5 samples that I got from FL Studios pre-installed packs, which took up 7kb after converting. It was a challenge to get the best kick drum sound, but I ended up with a very punchy and deep kick. Still, the DPCM channel was very quiet, and pretty noisy. Thats why I combined it with the Noise and N163 tracks to get a decent sound. For easy orientation, theyre next to each other: Noise, DPCM and Namco track 1. In some places I also doubled the sound to Namco 3. The bass is made up from the Triangle wave track and Namco 2, which has a deep saw sound. The pad, or the background filling tone is placed in Namco 4, and it has a slow timbre to be more cool.
An interesting part is quickly moving the melody from 2a03 to N163 between the frames 12 and 13. I wanted to use the Pulse tracks for the echoed background melody, but I still had to finish the main melody, so I made a N163 instrument that sounds really close to the 25% Pulse instrument. (You cant use the same instrument settings for different sound chips, because they work differently.) It sounded a bit noisy, but thats okay, because I needed to use it only for a few notes.
To spice things up, I added a break at frame 14 with a nice drum solo, and there are some low intensity sections at frames 8 and 1C. (Frames can be seen in the top left black square) They make anticipation for the next parts of the song.
I decided that Ill make the MP3 for this available at 12 likes (Reached!) and Ill upload the Famitracker exported text at 24 likes (Reached!). Thanks for listening!
Update: 25. 2. - Reached 12 likes! MP3 now available at https://instaud.io/1orq (with panned Pulse channels).
Update: 10. 3. - Reached 24 likes! Famitracker file now available at https://pastebin.com/YrW406Du
Update: 11. 6. - I beat Mega Man 2!
Update: 3. 8. 2021 - FLAC download now available at https://m-a-t-o.bandcamp.com/track/wily-stage-mega-man-2 Mega Man 2 - Wily Stage (Famitracker remix with N163)](https://i.ytimg.com/vi/njCzssBqd-4/mqdefault.jpg)







