Sonic Origins (PC) - Graphics Enhancement on 3D Menus Showcase @FusionDragonoid
Sonic Origins (PC) - Graphics Enhancement on 3D Menus Showcase  @FusionDragonoid
Uploaded June 2025 | Updated September 2026, 2 weeks ago
Mod download - nexusmods.com/sonicorigins/mods/2

One of the mods I did prior to my retirement from Sonic modding (besides me helping out on Forces Overclocked), I had this idea come to me randomly one day and as such it's a thing now. Kinda forgot to do a video showcasing it, but that's been taken care of.

The 3D menus in Sonic Origins I think are pretty cool, though I don't exactly like how bright they are normally (that can largely be attributed to the filmic tonemapping method they had used). So I decided to change that, and while at it, enable extra rendering features that are otherwise not normally used. A lot of the values I used for these were directly referenced from Sonic Frontiers' rfl scene data values.

Do keep in mind that you will need a computer that can at least run Sonic Frontiers/Shadow Generations well to have the best experience with this mod. As for the changes:
- The AMD FidelityFX Super Resolution method has been changed from "Linear" to "Edge-Adaptive Spatial Upsampling.
- Screen-space reflections have been enabled.
- Bloom has been enhanced.
- The tone mapping method has been changed from "Filmic" to "Disney". (Yes, one of the methods is actually named that)
- A vibrant color look up table (LUT) has been added and enabled.
- Shadow quality has been improved.
- Horizon-Based Ambient Occlusion (HBAO) is now used instead of Screen-Space Ambient Occlusion (SSAO).
- Motion Blur has been enabled. (although there's a version that has it disabled)
- The TAA's mipmap bias has been set to 0.
- Chromatic aberration has been enabled.
- The "enableZoomBias" has been set to "true".

As for my thoughts on the collection itself, it's (mostly) excellent. Being able to play the Retro Engine versions of Sonic 1/2/CD (and a new port of 3 & Knuckles) on a console/PC in an official capacity is already very good, but I feel the extra additions made it even better. It's almost like a modern-day version of Sonic Jam. Though, I will admit there are some oddities that bother me, and the new tracks for 3&K are fine (but the instrumentation is kinda inconsistent with the rest of the game), I kinda grew to get used to em.

Tool credits:
- @hyperbx: RFL templates for Sonic Origins
- @Radfordhound - HedgeArcPack
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Sonic Origins (PC) - Graphics Enhancement on 3D Menus Showcase

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