Uploaded August 2018 | Updated September 2026, 2 weeks ago
Here's the next SAGE demo I've decided to cover, Sonic Islands.
This game seems to be going for a more open world type of gameplay, similar to stuff like Sonic Utopia. It does a better job than Utopia at giving an actual incentive to explore, with stuff like chaos emeralds hidden throughout the stage (which give you new abilities, like the drop dash and homing attack). Similarly to Sonic 3D Blast, you also have to collect animals trapped inside the badniks in order to progress through the stage.
Overall, the game is decent, but also has some issues (like being so horribly optimized i
could barely get 30FPS on minimum settings). The giant open space at the end of the stage also feels really pointless, due to there basically nothing in it.
Here's the next SAGE demo I've decided to cover, Sonic Islands.
This game seems to be going for a more open world type of gameplay, similar to stuff like Sonic Utopia. It does a better job than Utopia at giving an actual incentive to explore, with stuff like chaos emeralds hidden throughout the stage (which give you new abilities, like the drop dash and homing attack). Similarly to Sonic 3D Blast, you also have to collect animals trapped inside the badniks in order to progress through the stage.
Overall, the game is decent, but also has some issues (like being so horribly optimized i
could barely get 30FPS on minimum settings). The giant open space at the end of the stage also feels really pointless, due to there basically nothing in it.










