Uploaded July 2014 | Updated September 2026, 3 weeks ago
Another thing that was only elaborated on at Sonic Retro, now buried in posts! Setting the number values for LimitTimeOfSpin, MaxVelocitySonicToSpin and MaxVelocitySpinToSonic in Modern's physics to 0 will completely kill Modern's need to curl up when going over dash panels that launch him at equal to or greater than speed levels set by MaxVelocitySonicToSpin.
It's also worth noting that unlike when drifting, the curling from dash panels is purely visual and can't hurt enemies.
Unleashed Project - Team Unleashed
youtu.be/LBE2EFNQoEo
Another thing that was only elaborated on at Sonic Retro, now buried in posts! Setting the number values for LimitTimeOfSpin, MaxVelocitySonicToSpin and MaxVelocitySpinToSonic in Modern's physics to 0 will completely kill Modern's need to curl up when going over dash panels that launch him at equal to or greater than speed levels set by MaxVelocitySonicToSpin.
It's also worth noting that unlike when drifting, the curling from dash panels is purely visual and can't hurt enemies.
Unleashed Project - Team Unleashed
youtu.be/LBE2EFNQoEo










