Uploaded October 2020 | Updated September 2026, 2 weeks ago
Quick update to my No Music FX Mod For Sonic Forces, Alot of people have asked me to remove the filters in Episode Shadow so.... here ya are
Download Link:gamebanana.com/sounds/49591
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Sonic Forces No Music FX Version 1.1
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Q:What is this?
A:This mod gets rid of the boost filter in modern/tag team stages and infinite filter in boss battles as well as the underwater filter in stages.
Q:How does it work?
A:Simply install it like any other mod and play.
Q:This mod is really big for a music mod, why is that?
A:This is due to the nature of AWB/ACB's all assets are contained within one file. I had to recreate the entire AWB/ACB by hand while learning Sonic Team their janky methods and learning how to use the dev tools myself.
Q:Will this mod receive updates?
A:Yes,however due to the file size I can't put this on an update server and you'll have to download a huge update each time via GameBannana. If can help it i'd rather not have people redownload the AWB/ACB but rather only the ACF and ACB only.
Q:The music is kinda quiet.
A:This might differ from system to system due to different audio hardware. But this is mixed for 5:1 i'm trusting Sonic Forces to handle the Stereo Downmix. This will be fixed in future updates.
Q:The final boss music doesn't transition properly.
A:This is the hardest part of this mod, Sonic Team used hierarchical music and spit the theme into stems similar to games like Nier Automata or Metal Gear Rising Revengence. Trying to recreate this by hand is really hard and is going to take me some time. So stay tuned.
Q:The music starts hitching/stuttering after some time Why?
A:currently this game has some weird issues going on. Custom AWB/ACB"s start hammering the CPU for some reason after some time when it comes to audio playback due to Sonic Forces running out of audio memory. I've tried my best to fix this as much as I can but this will differ from system to system depending on your configuration. High end cpus like Ryzen 7/9 will expereince this alot less. It will be addressed in future updates.
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Credits
-----------------------
Mario Tainaka: Fixing/Porting/Mixing/Custom Aisac Creation
Skyth: EGO
Sajid: VG Audio WPF
Top Secret Criware Goddess: Help With Final Boss Music (That stuff took 4 hours initially)
señor Dane: Beta Testing
Super Saiyen Sonic: Beta Testing
---------------------------
Original Authors
-------------------------
Original Recordings:Sega/Sonic Team/Tomoya Othani @2017
Criware LTD Japan: Criware SDK
Quick update to my No Music FX Mod For Sonic Forces, Alot of people have asked me to remove the filters in Episode Shadow so.... here ya are
Download Link:gamebanana.com/sounds/49591
----------------------------------------
Sonic Forces No Music FX Version 1.1
-----------------------------------------
Q:What is this?
A:This mod gets rid of the boost filter in modern/tag team stages and infinite filter in boss battles as well as the underwater filter in stages.
Q:How does it work?
A:Simply install it like any other mod and play.
Q:This mod is really big for a music mod, why is that?
A:This is due to the nature of AWB/ACB's all assets are contained within one file. I had to recreate the entire AWB/ACB by hand while learning Sonic Team their janky methods and learning how to use the dev tools myself.
Q:Will this mod receive updates?
A:Yes,however due to the file size I can't put this on an update server and you'll have to download a huge update each time via GameBannana. If can help it i'd rather not have people redownload the AWB/ACB but rather only the ACF and ACB only.
Q:The music is kinda quiet.
A:This might differ from system to system due to different audio hardware. But this is mixed for 5:1 i'm trusting Sonic Forces to handle the Stereo Downmix. This will be fixed in future updates.
Q:The final boss music doesn't transition properly.
A:This is the hardest part of this mod, Sonic Team used hierarchical music and spit the theme into stems similar to games like Nier Automata or Metal Gear Rising Revengence. Trying to recreate this by hand is really hard and is going to take me some time. So stay tuned.
Q:The music starts hitching/stuttering after some time Why?
A:currently this game has some weird issues going on. Custom AWB/ACB"s start hammering the CPU for some reason after some time when it comes to audio playback due to Sonic Forces running out of audio memory. I've tried my best to fix this as much as I can but this will differ from system to system depending on your configuration. High end cpus like Ryzen 7/9 will expereince this alot less. It will be addressed in future updates.
------------------------
Credits
-----------------------
Mario Tainaka: Fixing/Porting/Mixing/Custom Aisac Creation
Skyth: EGO
Sajid: VG Audio WPF
Top Secret Criware Goddess: Help With Final Boss Music (That stuff took 4 hours initially)
señor Dane: Beta Testing
Super Saiyen Sonic: Beta Testing
---------------------------
Original Authors
-------------------------
Original Recordings:Sega/Sonic Team/Tomoya Othani @2017
Criware LTD Japan: Criware SDK









