Uploaded June 2021 | Updated September 2026, 48 minutes ago
The other day, I learned that the Angel Island Zone Act 2 boss features some unused sprites for the cannons firing upwards. Although there isn't any code leftover for it, I thought it would be a cool thing to implement for Sonic 3C Delta. This took about 2-3 days to get working properly and was the first time I made a major change to an existing boss. Robotink can now fire diagonally and directly upward at the player from either side of the arena, in addition to all of the original attack patterns. I think that this makes the boss fight more interesting and it's sad that the idea was scrapped.
Want to join our discord server? discord.gg/XKSxPQ8
The other day, I learned that the Angel Island Zone Act 2 boss features some unused sprites for the cannons firing upwards. Although there isn't any code leftover for it, I thought it would be a cool thing to implement for Sonic 3C Delta. This took about 2-3 days to get working properly and was the first time I made a major change to an existing boss. Robotink can now fire diagonally and directly upward at the player from either side of the arena, in addition to all of the original attack patterns. I think that this makes the boss fight more interesting and it's sad that the idea was scrapped.
Want to join our discord server? discord.gg/XKSxPQ8






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