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Esoterickk | Solo Flawless Pit of Heresy Dungeon in The Final Shape [Destiny 2] @Esoterickk | Uploaded August 2024 | Updated October 2024, 11 hours ago.
Destiny 2 The Final Shape - Solo Flawless Pit of Heresy Dungeon on a Hunter Easy Strategy / Solo Flawless Pit of Heresy Dungeon in The Final Shape Episode 1 Echoes / Updated Pit of Heresy Guide The Final Shape. Just a quick video showing a Solo Flawless Pit of Heresy Dungeon being cleared using a Hunter in Episode 1 Act 2 Echoes. Details below.

00:00​ - Loadout & Load In
01:46 - Necropolis
08:16 - Tunnels of Despair
10:39 - Chamber of Suffering
14:12 - The Harrow
18:29 - Zulmak, Instrument of Torment

I think this is all of the dungeons being redone in The Final Shape now. The run isn't great, nor the fastest, but it gets the job done. I wanted to use the Hunter loadout again that I had in the GM Exodus Crash ( youtu.be/ZqPNGbF-fMs ). Partly because it's very good, but mostly because it was already what I had on. First section I wasted a lot of time trying to get the knight to spawn, and final boss I probably should've 1 phased, but it was a simple enough 2 phase anyway.

Outside of this, I'll redo Presage as that's the featured exotic mission. There's a few other videos I'll hopefully have done over the weekend too. There's some other big projects I'm working on in the background, and other games I want to cover. Black Myth Wukong is coming up soon, and I plan to play that a lot.

With regards to D2, I usually refrain from commenting on the state of the game, but the recent changes have been pretty detrimental to my motivation and enjoyment of the game as a whole. The issues with Bungie aside, the choices being made in-game have taken a lot of motivation to play from me. The early Still Hunt nerf (the nerf was warranted, them stating it wouldn't be until the August patch and bringing it forward was not). Changes to exotic class items and the ability to farm them solo (I don't AFK farm, and the Overthrow chests are currently bugged, so it's significantly worse now and I've had the worst RNG with getting any decent drop, or non-duplicate for that matter). GMs being locked to a rotation of 3 per act (which was never communicated, but it's more unnecessary timegating). Envious nerf (any swaps now reset the Envious counter). The direction of every meta build now being heavily focused on melee speed-builds (hypocritical being what's used in this video, I know). And there's quite a lot more. It's hard to think of a time where I've seen change after change that's been something I haven't been fond of, but it is what it is.

Anyway, pointless rant aside, let's see what the rest of the episode has in store. Like I said, I never really comment on the state of the game, nor complain, but it's just been a little disappointing lately. Hopefully the final act and content that comes with it will make up for it.

Lastly, there's been a few comments asking about the master dungeons. I did them all last season, and there's not too much point to redo them at the moment (especially considering they're all on rotation for availability). Perhaps in a future season where there's another dungeon in rotation. You can see the older video for them all: youtube.com/watch?v=PrY3WO71dUQ

DIM loadout:
dim.gg/bfqclti/TFS-FlawlessPitHunter

PC setup:
Fractal Design Meshify 2 XL, Corsair AX1600i, MSI PG Z790 Carbon Wifi, i9-13900k, Arctic Liquid Freezer II 420, MSI RTX 4090 Suprim X 24G, 64GB G.Skill Trident Z5 DDR5-6400 CL32, 5x Arctic P14 PWM, 2x Samsung 990 Pro NVMe SSD 2TB, 8TB Samsung 870 QVO SSD

Keybindings, settings and setup can be seen here: youtu.be/y_h29mOSiqQ

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Solo Flawless Pit of Heresy Dungeon in The Final Shape [Destiny 2] @Esoterickk

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