@DesigningFor
  @DesigningFor
Designing For | Snake in Smash Bros. -- Designing For Ingenuity @DesigningFor | Uploaded February 2023 | Updated October 2024, 1 hour ago.
Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the design of Solid Snake in the Super Smash Bros. series, and how the first guest character the series has had doesn't fit the mold for a traditional fighter OR the stealth game character you'd expect. Instead, Snake embodies the bold, creative spirit of the Metal Gear series to absolutely incredible effect to make one of the most unique and well-realized members of the whole roster!

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Patreon: patreon.com/designingfor

Twitter: twitter.com/Designing4Games

Discord: discord.gg/bAwJkXP

Director/Writer/Voice Over/Footage: Tommy Eyler/Pyrrhickong (twitter.com/pyrrhickong)

Video Editing/Additional Direction/Script Editing: AuthorMan (youtube.com/c/AuthorMan)

Intro Animation By: youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA

Intro Theme By: soundcloud.com/phildeejay/tracks

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Also check out our episode on how Smash Bros handles the adaptation of another character's spirit excellently in a whole different way, King K. Rool - youtu.be/iEwnsrxygJQ

Or our episode on Metal Gear Solid's Heliport, and how it encourages different kinds of play for different styles of players - youtu.be/DYVSVySfFm0
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Snake in Smash Bros. -- Designing For Ingenuity @DesigningFor

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