Uploaded September 2019 | Updated September 2026, 9 minutes ago
Here's a concrete example of how to implement smoothing on your camera.
In this weeks video I offer you some tips and tricks on how to use, understand and work with exponential functions to create very flexible ease-in, ease-out system for anything from your camera to your character movements and UI animations.
Support me on Patreon ► patreon.com/ombarus
Follow me on Instagram ► instagram.com/ombarus1
Join the discussion on Discord ► discord.gg/8vUQuqh
Music ► bensound.com
Website ► ombarus.com
Github ► github.com/Ombarus
Email ► ombarus.dev@gmail.com
Twitter ► @Ombarus1
My name is Ombarus and I'm a programmer / game developer from Canada who recently moved to Japan and decided to try my own luck with game dev.
Here's a concrete example of how to implement smoothing on your camera.
In this weeks video I offer you some tips and tricks on how to use, understand and work with exponential functions to create very flexible ease-in, ease-out system for anything from your camera to your character movements and UI animations.
Support me on Patreon ► patreon.com/ombarus
Follow me on Instagram ► instagram.com/ombarus1
Join the discussion on Discord ► discord.gg/8vUQuqh
Music ► bensound.com
Website ► ombarus.com
Github ► github.com/Ombarus
Email ► ombarus.dev@gmail.com
Twitter ► @Ombarus1
My name is Ombarus and I'm a programmer / game developer from Canada who recently moved to Japan and decided to try my own luck with game dev.










