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pannenkoek2012 | SM64 - Stop Time for Red Coins & Reenter TTC - 0x A Presses @pannenkoek2012 | Uploaded 9 years ago | Updated 1 day ago
I collect the star Stop Time for Red Coins and then reenter Tick Tock Clock using 0 A presses.

Normally, it takes a full A press to enter TTC, because the painting is so high off the ground. However, using a glitch exclusive to the Japanese version, it is possible to exit TTC in such a way that Mario can reenter the painting without using an A press. This glitch (which we'll call spawning displacement) has been known for a while, but this is the first time it's being used for the A Button Challenge. This means the final 120 star ABC run is now planned to be done on the Japanese version, in order to make use of this A press save.

So how does spawning displacement work? You see, the game keeps track of the object Mario is standing on, and updates Mario's position each frame in accordance with how that platform is rotating or translating. We can exploit this by having Mario leave a course while on a moving platform, either by collecting a star, dying, or exiting out while on it. The game makes a mistake and remembers the platform Mario had been standing on for one frame into the new area Mario appears, thereby applying one frame's worth of rotation/translation to Mario's position. This can result in unusually large displacements, larger than any frame of movement achievable while standing directly on the platform. This is because when the game updates Mario's position, it takes his NEW position into consideration. And from a geometric perspective, rotational displacement will be magnified proportionally to how far away from the pivot point Mario is. In other words, the further away from the platform Mario spawns, the greater the displacement may be. Of course, the speed of the rotation is also equally important.

Eventually I'll make a formal video about the spawning displacement glitch, but in the meantime I made a short video to illustrate the underlying geometry: youtu.be/Z5BltOA7Ejs

Now, you may be wondering if we can do something similar for other stars in TTC. Unfortunately, the answer is currently no. The red coin star is unique in that it loads during play, unlike all the other stars that instead load right when you begin the stage. That means it's the only TTC star that can be cloned (other than the 100 coin star), allowing us to collect it wherever we choose. In this case, I collected the star on a spinning platform that caused Mario to spawn lower than normal when coming out of the TTC painting, causing him to land on top of the clock. Note that I have also tried to use the AB kick to do something similar with the Get a Hand star, but to no avail: youtube.com/watch?v=cHdpPh2OGbA

ABC Playlist: youtube.com/playlist?list=PLmvvhlevqC2d6vis077yFHuLJHYtTtqe_
ABC Routes: docs.google.com/document/d/1ypRVVRyf4x-v8GqCSmKYnicrfKSIjao3Y1ZVl52RIyM/edit
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SM64 - Stop Time for Red Coins & Reenter TTC - 0x A Presses @pannenkoek2012

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