Uploaded March 2016 | Updated September 2026, 2 hours ago
inputs for the first part of slingshot skip: 0:07
0) blow up the wall with a bombflower or bombchu
1) target the left wall, slash it once, turn left, backwalk off the ledge
2) release Z and start holding it again, switch controller direction to up
3) when you climb up on the other side, release all inputs and ESS turn left for two frames
4) hold up and switch to up-right once Link is airborne to grab the final ledge
inputs for the second part of slingshot skip: 0:50
1) target the right wall, backflip, turn right, backwalk off the ledge
2) release Z and start holding it again, switch controller direction to up
3) when you climb up on the other side, release all inputs and ESS turn left for seven frames (aim at the centre of the eye switch hole)
4) hold up to jump off, climb up on the other side, walk a bit away from the ledge, turn around, sidehop left or move against the left wall
5) hold up to jump off, switch the control stick direction to up-left for a short time (flicking it should work as well but you can really take your time), climb up on the other side
6) turn right, backwalk off the ledge, release Z and start holding it again, switch controller direction to up
7) when you climb up on the other side, release all inputs and ESS turn left for two frames
8) hold up and switch to up-right once Link is airborne to grab the final ledge
I didn't come up with this setup and it is not the fastest method to skip Slingshot in glitchless any%. It's fairly easy to execute when you're comfortable with ESS turns, though. If you don't like ESS turning, you can align the bottom end of the sword hilt with the left end of the stones surrounding the corridor in C-up mode.
If you need a safe strat to grab the ledge after the eye switch area: target the right wall at the eye switch after climbing up, backflip - neutral roll - retarget, make your way into the corner behind you, hold up until you grab the ledge, then proceed with step 6).
inputs for the first part of slingshot skip: 0:07
0) blow up the wall with a bombflower or bombchu
1) target the left wall, slash it once, turn left, backwalk off the ledge
2) release Z and start holding it again, switch controller direction to up
3) when you climb up on the other side, release all inputs and ESS turn left for two frames
4) hold up and switch to up-right once Link is airborne to grab the final ledge
inputs for the second part of slingshot skip: 0:50
1) target the right wall, backflip, turn right, backwalk off the ledge
2) release Z and start holding it again, switch controller direction to up
3) when you climb up on the other side, release all inputs and ESS turn left for seven frames (aim at the centre of the eye switch hole)
4) hold up to jump off, climb up on the other side, walk a bit away from the ledge, turn around, sidehop left or move against the left wall
5) hold up to jump off, switch the control stick direction to up-left for a short time (flicking it should work as well but you can really take your time), climb up on the other side
6) turn right, backwalk off the ledge, release Z and start holding it again, switch controller direction to up
7) when you climb up on the other side, release all inputs and ESS turn left for two frames
8) hold up and switch to up-right once Link is airborne to grab the final ledge
I didn't come up with this setup and it is not the fastest method to skip Slingshot in glitchless any%. It's fairly easy to execute when you're comfortable with ESS turns, though. If you don't like ESS turning, you can align the bottom end of the sword hilt with the left end of the stones surrounding the corridor in C-up mode.
If you need a safe strat to grab the ledge after the eye switch area: target the right wall at the eye switch after climbing up, backflip - neutral roll - retarget, make your way into the corner behind you, hold up until you grab the ledge, then proceed with step 6).






![Ocarina of Time: Ganonless speedrun (1:04:09)
Performed on PAL-50 (Project64 1.6).
Original timing: 1:04:09
Intro-skip timing: 1:00:00 (taken from the speedrun.com moderator adjustment)
Original upload link: https://www.twitch.tv/hyperion64/v/40621286
[2025 youtube reupload] Ocarina of Time: Ganonless speedrun (1:04:09)](https://i.ytimg.com/vi/8rrKmIdEZw0/mqdefault.jpg)



