Slime jumper [Game Maker Studio 2 | Enemy Ai] @1upIndie
Slime jumper [Game Maker Studio 2 | Enemy Ai]  @1upIndie
Uploaded January 2022 | Updated September 2026, 7 hours ago
This enemy ai video tutorial shows you how to make an enemy that that jumps randomly in GameMaker Studio. Typically those kinds of enemies are slimes for a reason.

The idea is quite simple. You need to the enemy that goes left and right like you maybe saw in my previews enemy ai videos. After that you setup a variable that runs down. Once that variable is 0 or smaller you reset the direction to an upwards angle plus set gravity to a value so that it pulls down the enemy. Now the enemy is jumping. To reset the jumping motion you have an additional collision in the step event that resets the jumping. That's it!



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Previous video here:
youtube.com/watch?v=hTPHzHM2KQ0

Emcee Flesher CC4by
opengameart.org/content/super-dead-space-gunner-merc-redux-platform-shmup-hero
opengameart.org/content/space-war-man-new-laser-and-enemies

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0:00 What we will do
0:34 Subscribe
0:46 Quick theory how it works
1:44 Coding part
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Slime jumper [Game Maker Studio 2 | Enemy Ai]

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