SL1 No rolling/blocking/parrying Dragon God @g-s0ul758
SL1 No rolling/blocking/parrying Dragon God  @g-s0ul758
Uploaded March 2018 | Updated September 2026, 2 weeks ago
Dragon God is an interesting boss, a puzzle boss with a gimmick that seems kinda strange and inconsistent. Sometimes even after hiding behind pillars and whatnot he'll attack anyways, making him a bit more of a pain in low damage runs. Could be better, could be worse. He also has a nice punch attack capable of not only obliterating the player character but also the framerate.

Been a while since the last upload from this run. By this point I've actually finished this challenge, and there's likely over half the run to upload. The last time I worked on this I had a corrupted Dragon God kill along with a rather shitty Leechmonger kill, this week when booting it up I took a new character through and redid those fights along with basically finishing off all the remaining bosses. Overall this run was pretty easy but there were definitely a few hard bits. Guess the next goal is getting to NG+5 with an SL1.

Now that I understand the world/character tendencies looking back some of these kills were kind of retarded, I'd go in body form and die a lot for whatever reason, and that theoretically would make things harder by sinking the world tendency and bumping boss resistances. smh
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G-S0ul |

SL1 No rolling/blocking/parrying Dragon God

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