SL1 NG+7 Broken straightsword, No rolling/blocking/parrying Friede/Ariandel (No rings/buffs) @g-s0ul758
SL1 NG+7 Broken straightsword, No rolling/blocking/parrying Friede/Ariandel (No rings/buffs)  @g-s0ul758
Uploaded November 2018 | Updated September 2026, 2 weeks ago
So I think I've decided how I'm gonna do these last kills. For the games I enjoy more(DS3, BB, DS2) I'll do 3 kills in each of them, and then for the other ones I'll only do 2. With that being said, that's one kill left for this game, and I'm not 100% sure what it'll be yet.

I wanted to do something with this boss since I felt like I never had that good of a grasp on it in no roll runs. I think I played phase 1 and 3 decently for the most part, but phase 2 was a bit of a shitshow. I'm not good at dragging Friede away from Ariandel's ass, so she stayed there for a lot of his attacks and blocked off some large damage openings. Generally she picked a lot of terrible times to attack and everything just dragged on way longer than it needed to be. A better player could likely clear that phase several minutes faster.
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G-S0ul |

SL1 NG+7 Broken straightsword, No rolling/blocking/parrying Friede/Ariandel (No rings/buffs)

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