SL1 NG+6 No rolling/blocking/parrying Four Kings @g-s0ul758
SL1 NG+6 No rolling/blocking/parrying Four Kings  @g-s0ul758
Uploaded June 2018 | Updated September 2026, 2 weeks ago
The first actually hard boss in this run, and the only reason it's hard is because of an attack that's somewhat difficult to avoid up close. They have a horizontal swing they used in this kill but never while I was next to them(2:19), but it 100% can be avoided and there is a degree of consistency to it. Not sure if I still have some of the clips of me avoiding it but Silverbullet993 has a pretty good video on it: youtube.com/watch?v=9QFsO2ArBSk

It took roughly 4 hours to get this kill. The only other boss that took as long was Kalameet, which was somewhere in the 4.5 to 6 hour range. Pretty much everything else in this run died within 20-60 minutes.
SL1 NG+6 No rolling/blocking/parrying Four KingsDMC5: DMD Artemis No touching the ground, No DamageMGR: R-03 No Upgrades, No Damage, S Rank (Revengeance difficulty)DMC3: DMD Mission 2 SS RankDMC1: DMD New Game Mission 18, S RankDMC5: DMD Miraggio Angelo Cane only, No DamageSL1 NG+7 CoC No rolling/blocking/parrying Smelter DemonDMC5: DMD Mission 16 S Rank, No DamageDMC5: DMD Mission 7 S Rank, No Damage (Nero)DMC4: DMD Berial No touching the ground, No Damage (Dante)DMC3: Beowulf DMD No DamageSL1 NG+7 CoC Burnt Ivory King
G-S0ul |

SL1 NG+6 No rolling/blocking/parrying Four Kings

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