Uploaded December 2025 | Updated September 2026, 1 day ago
Pretty frustrating experience. I've had some interest in this level since all the way back from when it was verified, which I was able to witness on stream. I wasn't anywhere near good enough for it at the time though, so I never considered going for it, and the level just in general was quickly forgotten about. Having been able to play it now, the learning process was pretty enjoyable, but the process of beating it was horrible. It's one of the easiest levels to learn for its difficulty range, and doing runs on it was enjoyable as well. When it came time for me to play from 0%, however, it became very apparent how flawed the level is, particularly in its balancing. The difficulty is overwhelmingly carried by the ships, while everything else would be more at home in an easy or medium tier extreme. Some of them do get better with time, but the ones at 30% and 70% basically never improved for me since the first time I played them, which made progression needlessly painful. It also doesn't help at all that the level has a very common bug with the transition into the 14% cube (which seemed less common with CBF for some reason, so that alongside the lag OBS was causing made me decide to use it again here), as well as several 2.2 slope issues; some examples being at 61% and 64%, as well as a couple more in the last robot. Again, fun to learn and do runs on, but wow did I hate this from 0%, and really I'm surprised it didn't turn out worse. My passrate with the 70% ship was insanely terrible from 0%, and I was anticipating a rough time with the ending following it, but fortunately I only had to deal with 1 death there. I will say that I still enjoy watching the level, and really it has aged surprisingly well for its time, but it's sadly not worth beating in the modern day.
Attempts - 3,365
Estimated Playtime - ~5 hours, 20 minutes
Worst Fail - 80%
Hardest Parts - every ship apart from the ones at 19% and 41%
Easiest Part - 57-69%
Difficulty Tier (Non-Listworthy Spreadsheet) - Insane
Personal Tier - Insane
FPS Used: 240 (and CBF)
Gameplay - 3/10
Experience - 1/10
Overall Level Rating - D
Clicks - youtube.com/watch?v=8Na_HUB87jI
Discord - dementeddd
Content Credits
Level Song: "Underworld" by Spaze
Link - youtube.com/watch?v=zJRR2X8yIKo
Menu Song: "Serenity" by Heart Plus Up!
Link - youtube.com/watch?v=qRm4IwboNmM
Pretty frustrating experience. I've had some interest in this level since all the way back from when it was verified, which I was able to witness on stream. I wasn't anywhere near good enough for it at the time though, so I never considered going for it, and the level just in general was quickly forgotten about. Having been able to play it now, the learning process was pretty enjoyable, but the process of beating it was horrible. It's one of the easiest levels to learn for its difficulty range, and doing runs on it was enjoyable as well. When it came time for me to play from 0%, however, it became very apparent how flawed the level is, particularly in its balancing. The difficulty is overwhelmingly carried by the ships, while everything else would be more at home in an easy or medium tier extreme. Some of them do get better with time, but the ones at 30% and 70% basically never improved for me since the first time I played them, which made progression needlessly painful. It also doesn't help at all that the level has a very common bug with the transition into the 14% cube (which seemed less common with CBF for some reason, so that alongside the lag OBS was causing made me decide to use it again here), as well as several 2.2 slope issues; some examples being at 61% and 64%, as well as a couple more in the last robot. Again, fun to learn and do runs on, but wow did I hate this from 0%, and really I'm surprised it didn't turn out worse. My passrate with the 70% ship was insanely terrible from 0%, and I was anticipating a rough time with the ending following it, but fortunately I only had to deal with 1 death there. I will say that I still enjoy watching the level, and really it has aged surprisingly well for its time, but it's sadly not worth beating in the modern day.
Attempts - 3,365
Estimated Playtime - ~5 hours, 20 minutes
Worst Fail - 80%
Hardest Parts - every ship apart from the ones at 19% and 41%
Easiest Part - 57-69%
Difficulty Tier (Non-Listworthy Spreadsheet) - Insane
Personal Tier - Insane
FPS Used: 240 (and CBF)
Gameplay - 3/10
Experience - 1/10
Overall Level Rating - D
Clicks - youtube.com/watch?v=8Na_HUB87jI
Discord - dementeddd
Content Credits
Level Song: "Underworld" by Spaze
Link - youtube.com/watch?v=zJRR2X8yIKo
Menu Song: "Serenity" by Heart Plus Up!
Link - youtube.com/watch?v=qRm4IwboNmM





