Simple Star Shader in Blender for VFX Animations @Xan3D
Simple Star Shader in Blender for VFX Animations  @Xan3D
Uploaded March 2026 | Updated September 2026, 1 week ago
In this tutorial you’ll learn how to create a fully procedural star shader in Blender, with controllable corner curvature, and then turn it into stylized VFX particles using Geometry Nodes.

This technique is perfect for:

• Cartoon animations
• Stylized VFX
• Sparks & twinkles
• Magical effects
• Explosions
• 2D-style effects in 3D

First, we build the shader.
Then we use it as particles to create dynamic explosions with realistic motion, random scale, camera-facing behavior and smooth fade in/out.

Everything is procedural and customizable.

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00:00 Intro
00:15 Creating the Star Shader
05:39 Basic Particle Explosion Setup
07:51 Adding Realistic Motion
09:30 Using the Star as Particles
09:56 Fixing Star Orientation (Face Camera)
11:17 Adding Random Scale
12:09 Animating Random Scale
13:20 Making Stars Fade Out
15:22 Using a Circle for Explosions
16:49 Making the Circle Face the Camera
17:36 Increasing Points in the Circle
19:28 Adding a Fade In

#Blender #GeometryNodes #vfxanimation
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Simple Star Shader in Blender for VFX Animations

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