Uploaded December 2023 | Updated September 2026, 1 week ago
Here's some WIP of the Chop Goblins Randomizer. Currently all enemies are able to be randomized, and it does take into account the difficulty (i.e. less enemies spawn on lower difficulties). Still need to look into a few issues (teleporting enemies, trigger enemies, some projectile stuff, and of course balancing) but the hardest part seems to be over for this!
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG
Here's some WIP of the Chop Goblins Randomizer. Currently all enemies are able to be randomized, and it does take into account the difficulty (i.e. less enemies spawn on lower difficulties). Still need to look into a few issues (teleporting enemies, trigger enemies, some projectile stuff, and of course balancing) but the hardest part seems to be over for this!
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG










