Should a PBR Metalness Texture Only be Black and White? @Outgang
Should a PBR Metalness Texture Only be Black and White?  @Outgang
Uploaded June 2021 | Updated September 2026, 3 hours ago
For character art lectures, tools and training, visit us @
https://outgang.studio

This video is about common misconceptions surrounding the metalness map within a PBR workflow, notably the belief that metalness maps should contain only black or white values.

Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves.

We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible.

Outgang is also comprised of:
Frédérik Généreux:
artstation.com/fredfaitdeschoses
Piotr Dziubek:
artstation.com/aydhe
Reila Soley:
instagram.com/reilasoley

Join our Discord server:
discord.gg/ypyYEzx

Follow us on social media:
facebook.com/outgang.studio
twitter.com/outgang3d

Thanks for watching!

00:00 Introduction
01:25 Looking at Ore
03:54 Texels
08:02 Mipmaps
10:00 Metalness Examples
Should a PBR Metalness Texture Only be Black and White?75-minute Sculpting Practice Session at 5x SpeedLaura Gallagher and Frédéric Bennett on Crafting Adam Jensen for Deus ExUnderstanding Freezing and Deactivating in Marvelous DesignerQuads and Edgeloops are OverratedWhy Michelangelo was NOT a Renaissance ArtistHow a Master Zbrush Artist Sculpts and Poses a Character   with Marco PlouffeHow to sculpt more expressive heads in ZbrushImprove Your Blender Sculpting With This Powerful Light And Camera TurntablePSA for Substance Designer UsersEx-Lead Character Artist at Eidos Montreal Reacts to Guardians of the Galaxy RevealHow to export from Marvelous Designer to Zbrush (No Need for Manual Retopology)
Outgang |

Should a PBR Metalness Texture Only be Black and White?

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER