Uploaded January 2017 | Updated September 2026, 2 weeks ago
Made a great overhaul of the model's textures and their controls, along with further corrections. I think it still needs some fixes.
Since I hardly have the rendering power for fire or smoke simulations, the fire effect had to be faked via textures, displacement modifiers, billboard particles and compositing. Hardly looks convincing, but it'll have to do.
Made a great overhaul of the model's textures and their controls, along with further corrections. I think it still needs some fixes.
Since I hardly have the rendering power for fire or smoke simulations, the fire effect had to be faked via textures, displacement modifiers, billboard particles and compositing. Hardly looks convincing, but it'll have to do.










