@RichardPayne5
  @RichardPayne5
Richard Payne | Shenmue 70 Man Battle speedrun in 2:45.07 [Wall Glitch] @RichardPayne5 | Uploaded 4 years ago | Updated 1 hour ago
Sub 2:50 is here, and with that comes a new World Record I probably won't be able to beat any time soon!

This run wouldn't have been a thing without the masterful execution of the Wall Glitch on BOSS 2 and some really good RNG on Pedro (BOSS 3). In fact, I've made some pretty questionable choices and small mistakes throughout the run that I honestly couldn't see this time coming! I feel so happy right now, I feel like I have finally done this game justice. That doesn't mean I won't be trying to push this time lower, but that's going to be an even harder feat now.

Anyways, enough with the filler, on with the commentary.

---
First thing to point out - and I am sure you’ve noticed - I now begin with a Kick-Kick-Tiger Knuckle combo instead of the more impressive Cyclone Kick combo. After further tests, I have come to the conclusion it doesn't save any time at all, so I probably won't be using this strategy anymore from now on.

At 0:47 I was unfortunate enough to trigger the target aim glitch, resulting in a time loss of almost 3 seconds… great start... and I also mess up a little against BOSS 1. At this point I thought the run was done for and the way I dealt with the following enemies kind of cemented that thought, if it weren’t for that astounding execution of the wall glitch at 2:10, which got me back at WR pace.

From here, everything goes incredibly well until… I make a really risky, last-second decision that could have easily backfired: I decide to go for Pedro without taking his minions out first... keep in mind - the clock was at 2:12.93!
That should have definitely killed the run, if it weren’t for – you name it – the Wall Glitch executed at 3:16. This - totally planned - strategy turned the tides and, despite me trying my absolute hardest to kill the run, I eventually took out Pedro in 32 seconds, which is still a very respectable time, especially considering how badly I handled the situation.

Edit: Just to be clearer, I normally just spam Demon Drop on Pedro because the guy is too unpredictable and he's likely to dodge Tiger Storm, making the Wall Glitch strategy too slow/ unreliable. The scenario you see in this video is an exception - I screwed up and got thrown to the ground, which gave me the chance to execute the glitch. Had he dodged that, I would have been screwed, but he got hit and that did as much damage as (roughly) 5 Demon Drops! That's how I was able to get a quick KO on Pedro despite all the time lost on trying to hit the other Mad Angels.

---
Now I know 2:45.07 is an absolute gem of a time for the 70 Man Battle, but for some reason I don't feel 100% satisfied with it. Overall, this run is very much improvable, but the fact I beat Pedro with the Wall Glitch may have made this very hard to beat. I guess only time will tell.

Thank you for reading and watching! If you have any questions about the run or Shenmue stuff in general, feel free to ask in the comments section, I'll be glad to answer. :)

---
Music is "Mokujin's Theme" from Tekken 3 on PS1

#Sega #Shenmue #シェンムー #PS4 #VirtuaFighter #speedrun #timetrial #70ManBattle #worldrecord #wr #fight #battle
Shenmue 70 Man Battle speedrun in 2:45.07 [Wall Glitch]Shenmue 70 Man Battle speedrun in 2:32.90 by Richard Payne [Former WR]Shenmue - Swapping discs before FREE battlesShenmue - How to juggle combo [Combat tutorial]Shenmue - 70 Man Battle Highlights 1 [Preview]Shenmue - VS Final Boss Chai at the harbor [No Damage X5/Savage Edition]Shenmue - Ryo masters Guizhangs Diving Swallow Style?! | MOD/FAN EDITShenmue - Exploring Unused Combat Move Animations (feat. Virtua Fighter)

Shenmue 70 Man Battle speedrun in 2:45.07 [Wall Glitch] @RichardPayne5

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER