@RichardPayne5
  @RichardPayne5
Richard Payne | Shenmue - Exploring Unused Combat Move Animations (feat. Virtua Fighter) @RichardPayne5 | Uploaded 1 year ago | Updated 4 hours ago
A thorough exhibition of several unseen combat animations left unused in Shenmue I’s game files.

► Timestamps:

0 (00:00) - Intro
1 (00:23) - Section 1: Hand Moves
2 (04:05) - Section 2: Leg Moves
3 (10:51) - Outro

While most of them are just animations ported over from Virtua Fighter 3 (probably for testing purposes), others are exclusive to Shenmue I (I think?), and might have been moves originally designed for Ryo to use. This video was only possible thanks to the kindness of Shenmue modder LemonHaze, who offered me to use a tool he built for Shenmue HD, capable of playing back most of the animations found in the files. Without him, this project could have never ever reached this level of accuracy and would have likely never been a thing in the first place!

Now then, please enjoy this exhibition of the unused “Hand Moves” and “Leg Moves” present in Shenmue I!

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||||| BEHIND-THE-SCENES |||||
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Believe it or not, this video has been in the works since late 2020! Remember my “Jacky Bryant’s victory pose” clip I posted a couple of years ago? Yeah, it all started from that moment. I went back and forth on this project for months, eventually finishing recording in 2021 (had to go through 1000+ animations!), and then (very…) slowly putting everything together in one coherent video. Well… that was the idea, until I eventually decided to split it in two parts in order to spare me some more headaches.

Of course, this means there’s definitely going to be a Part 2, hopefully out sometime in 2023*, which will focus on unused throw moves and miscellaneous stuff!

* Mission failed... It's 2024 and I haven't worked on Part 2 in months... yeah, I'm terrible at keeping promises. It will come out, just not sure when at this point. Sorry everyone!

I might also add I'm really sorry if the footage doesn't look great. Back in 2021, I was still using my old PC, which couldn't handle high bit rate recordings all too well. I've since upgraded and can get much better results, but I just couldn't bring myself to record all of this again... I hope you understand my pain!

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Looking forward to seeing the general reaction from the Shenmue community! Do let me know your thoughts, and don’t hesitate to point out stuff I missed, or even correct mistakes I might have made. I'm still unfamiliar with the Virtua Fighter franchise, so please excuse me if I got some names wrong.

► Special Thanks:

⇒ LemonHaze: shenmuedojo.com/forum/index.php?members/lemonhaze.1080
For making all of this possible. The man is super talented and incredibly passionate about Shenmue, so much so he’s made and keeps on making all kinds of tools and mods for the Shenmue community!
I highly recommend you check out his most ambitious project yet: a fan-made, fully blown Unreal Engine 4 “remake” of Shenmue I & II!
The Shenmue Dragon & Phoenix Collection: shenmuedojo.com/forum/index.php?threads/shenmue-dragon-and-phoenix-collection.3426

⇒ Shenmue Dojo: shenmuedojo.com
For allowing me to share my videos on the forums, which is what made this video happen in the first place!

► Track List:

Track 1 – "Harbor Light" | Shenmue Passport
Track 2 – "Millions Served" | Shenmue 3 The Definitive Soundtrack
Track 3 – "Theme (arrange i_o)" | Shenmue 2 Jukebox
Track 4 – "Unused 3 DC Version" | Shenmue 2 Unused Track
Track 5 – "Battle on Shenmue" | Shenmue The Animation OST
Track 6 – "Free Market" | Shenmue Passport

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Interested in more Shenmue beta content? Below are a couple of videos I posted on Twitter you may find interesting as well!

1. A short video showing the scrapped "grab from behind" mechanic in motion, which was removed from the final game!

► GRAB FROM BEHIND - Scrapped mechanic: twitter.com/Richard_Payne5/status/1422887804514750471

・This action was previously only visible in a single low resolution pre-release screenshot: shenmuedojo.com/wp-content/gallery/beta-screenshots/shenmuemar35.jpg

2. A short video showing what happens if you put Chai's moveset onto Ryo in a map where Chai's animation data is not present. The result is a barely functional, super glitchy moveset, full of mostly random leftovers from Virtua Fighter!

► USING CHAI'S MOVESET (glitchy variant) - Unused moveset or Glitch?: twitter.com/Richard_Payne5/status/1632114815182184450

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✱ Support my work ✱
ko-fi.com/richardpayneshenmue

I’ve decided to open a ko-fi page where you can support my work. Any tips are much appreciated and will help me put more time into making Shenmue content just like this mod!

Thanks for showing interest, have a great rest of your day!

#Sega #Shenmue #シェンムー #Mod #Hack #Exhibition #Showcase #VirtuaFighter #Akira #Jacky #Unused #Unseen #Prototype #Beta #Martialarts #Explore
Shenmue - Exploring Unused Combat Move Animations (feat. Virtua Fighter)

Shenmue - Exploring Unused Combat Move Animations (feat. Virtua Fighter) @RichardPayne5

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